SamSuka
Quests Of Change
Quests Of Change

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Reveler (Alpha 0.1)

Revelers are demigods of unparalleled energy, brought forth in rare circumstances by ancient goblin tribes.

Appearing as idealized and well-endowed goblins with faintly glowing eyes and hair, Revelers are a source of seemingly limitless energy. Moving with incredible speed, these Demigods' don't require the need to sleep and are said to perceive the rest of the world at half of the speed as other creatures. 

In addition to moving and speaking incredibly fast, Revelers exhibit many of the traits associated with goblins, but significantly amplified, always needing to stimulate themselves in new  ways and always requiring some for of distraction or outlet for their attention.

Though Revelers of viewed by ancient goblin tribes as the peak of perfection and they often mean well, when left unattended, a bored Reveler can be incredibly dangerous as it will do anything to entertain itself in the moment.

As Demigods, Revelers possess a substantial degree of magical energy, making them a serious threat for those who may fight them.  In addition to the magic essence within their blood making them extra hyperactive and powerful, due to its unstable nature, attacks dealt by Revelers can have some unexpected magical side effects that not even the Reveler themselves can control.

It should be noted that as Demigods, Revelers are quite rare to come by. While the aim of most ancient goblin tribes is to bring about more Revelers, a single new Reveler is only minted once every hundred years.

Reveler

Movement: 7

Combat Stats:

HP: 215

Will: 200

MP: 150

Strength: 9

Mind: 9

Defense: 6

Resolve: 10

Finesse: 10

Speed: 11

Utility Stats:

Awareness: +3

Diplomacy: +0

Knowledge: +0

Physicality: +10

Subtlety: +0

Resistances And Weaknesses: The Reveler is resistant to all magical damage.

Inventory:

None

Abilities:

Demigod: As a demigod, this creature is immune to transformative and mind altering  effects created by mortals.

Demigod Casting: The Reveler knows any ten spells from across any spell lists.

Unbridled Energy: When in combat, at the beginning of its turn, the Reveler gains three Energy Surges. During its turn, it may spend Energy Surges to use any of the following abilities (no action required).
-3 Surges: Doubled movement until the end of its turn.
-3 Surges: Add +2 to its next attack roll.
-6 Surges: The Reveler may make one additional hand's worth of actions this turn.
The Reveler loses all Energy Surges when you exit combat.
-9 Surges: The Reveler immediately attacks each creature of its choice within ten spaces of it with its Chaotic Burst.

Unstable Field: If a creature starts its turn within two spaces of the Reveler, it must roll 1d6, adding their resolve. If the total is less than twelve pus the number of other goblins within two spaces of that creature, that creature gains one randomly chosen effect from the following:
1. Your race becomes goblin if it isn't already. If you're already a goblin, your race becomes once chosen by the GM.
2. Your bust increases by one size category.
3. Your ass increases by one size category.
4.  Your gender changes.
5. A random wearable cursed item is summoned and is immediately equipped to you.
6. Two of your combat stats are swapped.
7. You gain one class level in a cursed class randomly chosen by the GM.
8. You become a bimbo. 

Each of these changes may be undone by a ritual of purification.

Chaotic Burst:

Action: One-Handed

MP: 10

Range: 1-10

Accuracy Dice: 1d12

Damage: 3d8 + Mind

Damage Type: Chosen at random

Additional Effects: If a creature is dealt damage by this attack, it must roll 1d6, adding their resolve. If the total is less than twelve pus the number of other goblins within two spaces of that creature, that creature gains one randomly chosen effect from Unstable Field's chart.

Goblin Possession: Once per day at the start of its turn, the Reveler can choose to possess another goblin within three spaces. If it does, it remains in that goblin's body for the next minute or until that goblin is defeated; whichever is first. While possessing a goblin, the Reveler maintains each of its other abilities.


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