Greetings Brave Adventurers
Added 2021-12-17 16:54:45 +0000 UTCHere are some of the new additions you can find in the generator today, or expect very soon:
Already live online
On-demand parameterized generation
Pressing the 2d6 button in the sidebar will now lead you to the generator page where you can set the generator parameters and roll your own sandbox.
You can currently control things like the overall scale of the map and biomes probability, number of settlements, dungeons, inns and factions as well as the probability of their different types.
This is available thanks to our Patreon supporters, but our capacity is still somewhat limited, so I'm throttling the number of generators that can run concurrently (so the server may come back with a 'too busy' message).
Traps!
Treasure and dungeon areas are now much more dangerous to loot or explore. There's a new traps model added to the generator, versatile enough to extend further, and it's already adding a lot of flavor to the crawl.
Almost here
New dungeon structures
I'm now adding more variety to the dungeon maps. I'm going to include dungeon 'centerpieces' - unique areas that will host the more dangerous encounters and the most valuable of treasures. Next, I will introduce irregular-shaped caverns maps; and finally, I will rework the dungeon content and encounter tables to tie everything nicely together.
Coming up next - more content!
Once I get the dungeons to look the way I want them to in this iteration, I'll move ahead and add more content to the settlements and NPCs model. I'll revisit shops and services and add more shop inventories. When this is done, I'll move up to add more realm-level content, quests and backgrounds, and then back to the hex-level again for another iteration of work there.
That's it for now. I'll probably catch up with you again just before Christmas.
Enjoy the Crawl!
Ithai