HEXROLL 2E Roadmap - the path ahead
Added 2024-01-09 21:37:29 +0000 UTC
Greetings Brave Adventurers,
It has been over a year since I started working on 2E and today I feel privileged to be a part of our amazing community. You play the game using a variety of systems and in different and interesting ways. This places me in a unique position to learn from everyone, get energized by everyone and continue developing and making HEXROLL better.
2E will likely stay in BETA until mid-June. I will use this time to incrementally introduce additional features, while trying to maintain a stable, reliable and bug-free service.
Thanks to your latest poll responses, I have a good idea about what you want to see added so I can prioritize my work better; but I do plan to make progress on all tracks.
The Roadmap
Note: the (+) (++) (+++) notation indicate the level complexity or effort needed
Sandbox Engine
----- 2E Work Started -----
- ☑ Re-implement SCROLL and PIXIEDUST (+++)
- ☑ Allow re-rolling entities (+++)
- ☑ Scroll-based realm generator (+++)
- ☑ Interactive maps & basic mapping tools (+++)
- ☑ Color Saturation Control / Labels visibility (+)
----- ALPHA stage -----
- ☑ Hexroll Backpack - offline viewing mode (+++)
- ☑ Map settlement locations (+)
- ☑ Cave Maps (++)
- ☑ Page content editing (as static text) (++)
- ☑ Checkmarkable hit points for encounters (+)
- ☑ Meaningful bookmarkable pages (+)
- ☑ Multi-user VTT maps projection with referee controlled FoW (++)
----- BETA stage -----
- ☐ Solo mode with hidden spoilers and default fog-of-war (++)
- ☐ Additional VTT tools, capabilities and supported maps? (++)
- ☐ Sandbox customization - external generator modules to plug-in more content (++)
- ☐ Additional basic map editing tools and content manipulation (+)
- ☐ West Marches mode - multiple parties in the same sandbox (+)
- ☐ Hex map user annotations / additional symbology (+)
- ☐ Export maps / player handouts (+)
----- Official Release -----
- ☐ Additional hex map theme/s (+)
- ☐ Export sandbox as PDF? or HTML (++)
- ☐ Add monster lairs, more dungeon map variations and generation controls (++)
- ☐ LLM (ChatGPT, Bard) and Dall-E support - generate prompts to create extended content (+)
- ☐ Creator-tier tools? - ability to clone and distribute copies of your sandbox (+)
- ☐ Publisher-tier tools? - get [your-system].hexroll.app (+)
Content
----- 2E Work Started -----
- ☑ Migrate HEXROLL 1E model to SCROLL (+++)
- ☑ Use a treasure multiplier throughout the sandbox (+)
----- ALPHA stage -----
- ☑ Add jungle, swamp, tundra and marine regions and content (+)
- ☑ Additional ruler details, factions and realm related content (+)
- ☑ Improved NPCs references (add first names, use the same last name, etc) (+)
- ☑ More inns & taverns content (+)
- ☑ Additional hex features: caravan camps, ancient artifacts, arenas and graveyards.
- ☑ Additional dungeon feature descriptions (+)
- ☑ Weather and environmental situations (blizzards, fires, etc) (+)
----- BETA stage -----
- ☐ Improved formatting and detectability (+)
- ☐ Sandbox Table of Contents & Breakglass (+)
- ☐ Additional VTT tokens (+)
- ☐ Content modules: Alchemy, Herbalism and Rituals (+)
- ☐ Sandbox calendar with moon phases, festivities, rituals or NPC-related events (+)
- ☐ More city content - guilds, shops, items, additional NPCs and related plot hooks (+)
- ☐ Additional dungeons and wilderness encounters with more details (+)
Systems
----- Work Started -----
----- BETA stage -----
- ☐ 5E? (++)
- ☐ Shadowdark? (++)
- ☐ Savage Worlds?
----- Official Release -----
- ☐ Cairn?
- ☐ Knave?
- ☐ Tunnels & Trolls?
- ☐ Dragonbane?
- ☐ EoF 2E?
Service
- ☐ Additional sandbox management tools for subscribers (+)
That's the plan, give or take. Do let me know if I left something big out. My actual backlog is longer and the roadmap reflects most of it, but not all of it. I note all feature requests or suggestions you make and I keep them on my list.
The dynamic nature of how I work means that this plan is not set in stone. There will be other features that will get my attention as well as technical preconditions that might dictate a slightly different progression.
The path is drawn and the plan is made! Happy 2024 and let's enjoy the crawl together.
- Ithai