SamSuka
Gifdoozer
Gifdoozer

patreon


Ass Physics Values and tutorial

Well, i finally managed to figure out the propper values for ass physics. so here goes the explanation on how to do it.

first you need to make a vertex group for the "pinning" assign all the vestices you want to stay in place and don't be deformed. so in this case it would be the red parts. remember it's PINNING so blue parts with almost 0 value would be more affected than green and yellow ones. orange and red ones won't move.

So, once you have the vertex group made and it's weights edited (it's vital to make it work propperly) you should add the cloth thing in the physics tab and change those values to what's in the picture.

You could easily check them by making a simple "twerking" animation or a jumping one for breasts too. remember to play with the values a bit. because that's 2B's ass. it's a small firm and fit ass. if you want that for a chubby, fat ass you might obviously want to increase the mass value.

If you want it to jiggle arround on it's own. mainly for thicc ones you can activate garvity in "cloth fiel weights" at the bottom of the cloth options

if you just want it to collide with something and move when "spanked" just give an object the collision option in the physics tab and make it spank the ass or breasts. also, i highly reccomend you to use the simplest shape possible. for example. for a doggystyle anim, just parent a plane to the guy's hips that will collide with the ass and make it invissible in render. that will callculate the physics without having to calculate all the guy's vestices :3

Ass Physics Values and tutorial

Comments

Glad you find it useful ^^ would love to see your progress with it :3

Gifdoozer

Wow, that's awesome! Thanks for getting me a step closer to ultimate jiggle physics.

VR AnimeTed


More Creators