SamSuka
Gifdoozer
Gifdoozer

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Ultimate porting guide:

With this guide you'll learn how to:

Port models from Xnalara, sfm, MMD, and any other program to blender.

How to retxturize them and make the materials.

How to make headswaps for ingame models that has no nude body.

How to rig your models.


This guide took a really long time to finish and hope that you guys enjoy it as much as i did making it.

Ultimate porting guide:

Comments

:D

Gifdoozer

Hoooory shiieet, i didn't know this existed, dude you are doing a great service to the community, thanks a lot.

PervertMuffinMajima

Yeah, it was posted for free on: http://smutba.se/project/293/ It's also in the mega folder in the tutorial section

Gifdoozer

nevermind! just found the link on the description, sorry fopr not reading before XD

Crisisbeat Art

I know it has been some time but is this tutorial still availble? Mega says it's not there T_T

Crisisbeat Art

Ha good point. I've gone back and forth between head swaps and editing the model. It's usually faster for me to edit the models genitals than head swap and match the neck/head skintone. Your right though about proportional editing. That made things so much easier when I first started using it. I can used connected and x-mirror to get good results. Though, it can be a pain though when the pelvis, genitals and inner parts are in tons of pieces.

VR AnimeTed

i usually use the ones that come with the model, and in case i'm making a new nude model from a base body, i pick one that has the shape keys i want already well done. otherwise, it's just testing and testing and testing until you get a decent result :3 also, proportional editing helps a lot making it smoother

Gifdoozer

Hot damn! Pretty bad ass guide. I went all the way through it and can't wait to try it out. A suggestion for next guide: genital shape keys from scratch. I've gone in a few times to create functional genitals on models that have the mesh but not the morphs and it usually comes out less than ideal. I'd imagine you have a much more streamlined method for that.

VR AnimeTed

thanks for your kind words. hope you find it useful. also, if you or anyone find any trouble using the guide or porting any model, feel free to ask me :3

Gifdoozer

Send me a screencap of the vtfedit log and window :3 we might be able to spot the problem. Maybe its an old version or something. Or maybe you're not exporting in jpg or something.

Gifdoozer

So, when I try to Convert Folder in VTFEdit (for SFM to Blender), it shows it entering the folder i used as input, but exits and does nothing, not sure what Im doing wrong

Verenix

Dude, you are a god. I already know the basics, but a comprehensive guide will be a lifesaver.... I can't wait to dig into this.

MasterAaran3DX


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