Stardew Valley Expanded 1.11 beta
Added 2020-09-12 19:16:25 +0000 UTC
Hello everyone!
I'd like to first thank each and every one of you for supporting me here on my patreon. This year has certainly been very rough on me, and I'm sure some of you can say the same. It's time to wind down and experience the magic again in Stardew Valley! Prepare yourselves, this update is very big!
The best way to experience 1.11 is starting a new save file, but not required. Not starting a new save file will contain some slight drawbacks: (1) Several new events may be triggered all at once. (2) If the Joja route is pursued, there will be some bushes in town on pavement that'll need to be removed via installing Reset Terrain Features or Destroyable Bushes. (3) The IF2R shed has been removed from the game and replaced with a new shed map. You'll need to gather your things before updating.
All previous SVE and IF2R folders must be removed from the mods directory. I restructured the directories to be more streamlined. You'll notice SVE and IF2R are now single folders you can now easily drag and drop into your mods directory! Woohoo! The beta files, event guide, patch notes, and Joja wallpaper downloads are attached to the bottom of this post.
Please report any glitches, bugs, and typos by either responding to this post or direct messaging me and link your SMAPI log https://smapi.io/log. I'll be working on adding more content and compatibility patches for other mod authors during the beta period, which is set to last for around 2~3 weeks. Some notable additions will be Gunther's 8 and 10 heart events, more events for Martin, and maybe an event for Camilla...
Have fun!~
-Flash
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Fixes and changes made so far during the beta:
- 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining.
- 09-12-2020: Fixed a bug where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file.
- 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside the joja mart/movie theater. This also caused Claire to disappear during her idle animation at the cashier stand.
- 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Hosts must now be the ones to start the questline.
- 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Adjusted Marlon's schedule accordingly.
- 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. ^
- 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them.
- 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me).
- 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R.
- 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired.
- 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed.
- 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line.
- 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder).
- 09-16-2020: Fixed map glitches on IF2R caused by the map configurations
- 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route.
- 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable.
- 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs.
- 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects.
- 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20.
- 09-16-2020: Fixed a bug where Axel's shops didn't properly patch.
- 09-16-2020: Added a rare cameo for 'Joja Farm'.
- 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees.
- 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players had built the Joja Movie Theater.
- 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R.
- 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse.
- 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion.
- 09-19-2020: Added a 12 heart event for Claire.
- 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events.
- 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events.
- 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring.
- 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration.
- 09-19-2020: Fixed several miscellaneous map glitches.
- 09-23-2020: Swapped Olivia's 6 and 8 heart events. Changed and added many lines of dialogue.
- 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer.
- 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed.
- 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions.
- 09-23-2020: Fixed many map glitches.
- 09-23-2020: Fixed many typos.
- 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart.
- 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work.
- 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild.
- 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line.
- 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior.
- 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs.
- 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. This means more NPCs will now accept it as a gift!
- 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration.
- 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). This adds context for the players unaware of the 'Rusty Key' change in SVE. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer.
- 09-29-2020: Fixed several miscellaneous map glitches.
- 09-29-2020: Fixed several typos.
- 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise).
- 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line.
- 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building.
- 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched.
- 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time).
- 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route.
- 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players).
- 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule.
- 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam.
- 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console.
- 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route.
- 10-06-2020: Added movie theater and concession taste data for Claire.
- 10-12-2020: Fixed an issue where Victor's schedule dialogue didn't work.
- 10-12-2020: Fixed an issue where players got stuck in Gunther's 4 heart event question fork.
- 10-12-2020: Fixed an issue where adventurer guild guests sometimes duplicated.
- 10-12-2020: Fixed a hard crash to desktop, caused if players completed the Joja route in a very specific way.
- 10-12-2020: Fixed an issue where Gunther's birthday displayed, despite not having unlocked him.
- 10-12-2020: Fixed an issue where Marlon appeared twice during the egg festival.
- 10-12-2020: Fixed several map glitches and typos.