♥ IMPORTANT: This asset is FREE! Use code WILLA at checkout!
♥─ Made entirely from scratch using Blender 3.6 and Clip Studio Paint
♥─ Faces: 6,838 - Triangles: 12,948
♥─ 329 Shapekeys (Excluding VRC visemes and organizer shapekeys), ARKit Blendshapes included
♥─ 2 Materials
♥─ Skintone matches for ZinPia's VRBase (Anime ver.)
♥─ .PSDs with all layers included (Individual .PSD files included for every skin tone)
♥─ 2 Different eye texture versions, 22 colors each
♥─ Emission/Rim Shading Masks
♥─ Includes 1 .FBX
You may use this product commercially or for personal projects, including outside of VRChat and for VTubing.
Any questions or concerns regarding this asset can be sent directly to me via DM to my twitter (twitter.com/23i2Ko), my discord (username: sivka.) or you may tag me in any channel in my discord server.
You must credit me when this asset is used, either by using my discord tag (sivka.), a link to my twitter (twitter.com/23i2Ko), or a link back to this asset on my store page.
♥─ You may:
✖─ You may NOT:
Please keep in mind that this product is made to be used in Blender/3D Modeling programs and Unity. This asset is not compatible with programs such as Clip Studio Paint, Photoshop, etc.
When exporting this asset from Blender in .FBX format, please be sure to check the 'Apply Transform' box to ensure the custom normals will work correctly in Unity. Please also make sure the 'Add Leaf Bones' box remains unchecked. Both settings are highlighted in red below:
Thank you for downloading! ♥
Skintone matches for NikkiePNG's Uta base are planned to be released at a later date.
A more anime-style version of the head is planned for release at a later date.
Update 4/2/2025, Ver 1.01:
Fixed inside-out normals on bottom teeth mesh
Fixed middle eyelashes on bottom eyelids not deforming symmetrically in edit mode on Basis
Adjusted normals for outer eyeliner/eyelashes to blend slightly better
Added 3 additional shape keys to remove top 3 main eyelashes separately
Included fixed versions of all Rim/Emission/Etc. Masks to remove transparency (can cause strange outlines in Unity when viewed from a distance)
Willa Head Ver 1.01:
Fixed Mask Textures: