SamSuka
gunbunny
gunbunny

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Status Report

The past few weeks have been eaten up by bureaucracy, houseguests, and trying to get all of my artwork quota done before the 31st, when I head back to the USA, so very little progress on my part since the last status report.  Julien has been working on the ”smart” enemy AI. The inventory menu system still needs some cleaning up but I’m glad we built it to be scalable— that part is proving its worth as we find there are more and more categories of “stuff” than I had originally spec’ed out in the design document.

Once I get home, I have 24 hours to “relax” and then I am off to PatreCon for a few days, then back home. Too much flying around the planet.

 I should have a good block of time after the 1st week of November to devote to gamedev.


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