Status report
Added 2016-05-21 03:38:40 +0000 UTCIt's become pretty well apparent that the native collision detection in UE4 is complete crap, so I will have to make my own so far as the melee fighting is concerned. Fortunately there are good tools for that in the engine. Why they do not use them is beyond logic, but it is what it is. I basically spent the entire day trying to figure out why a basic sword attack is not working reliably, and after exhaustive research and experimentation, the only answer is "UE4's collision detection sucks"
Anyways, the sword attack is in, as well as switchable equippable weapons (fist/sword/pistol). Hopefully after the weekend I can get the collision stuff done right and get that damned build made that i have been promising.