SamSuka
FluffyQuack
FluffyQuack

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Prince of Persia - Dropped input fix

I made a PR for SDL-PoP that fixes a rather major bug that can result in dropped input. The game runs at 12fps most of the time which means an 83.333ms interval between gameplay ticks. If you press down and release a key within that interval, the input gets ignored. I fixed up the input code so that bug doesn't happen anymore (make sure to go into Settings->Gameplay and turn on "Enhanced mode" for the fix to take effect).

There's not a new release of SDL-PoP with my fix yet, but I did re-upload a build of my fork with the fix: https://github.com/FluffyQuack/SDLPoP/releases


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