SamSuka
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Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]

In this tutorial you will learn the basics of 3D game development by creating a Breath of the Wild inspired game in Godot. We start by covering basic 3D objects and movements; then we cover animations and level building and, finally, we work on lights, shaders and particle effects to make the game look good.

Project files: https://drive.google.com/drive/folders/1KZUOoo-70w-KQq_wd1OEWEoQQcQa1RzR?usp=sharing 

Useful links:

Ultimate introduction to Godot - https://youtu.be/nAh_Kx5Zh5Q?feature=shared 

Creating a Metroid inspired platformer in Godot - https://youtu.be/rwAXeJ9kjZ0?feature=shared 

Timestamps

00:00:00 - Intro & Zenva sponsor

00:02:49 - 3D basics

00:39:39 - player movement

01:32:51 - player animations

03:26:31 - Creating the enemies

 04:34:34 - Weapons, projectiles and interactions

05:50:46 - User interface

06:44:20 - Creating levels

08:45:22 - VFX (Shaders and Particle effects)

Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]

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