Downloads:
ANDROID: Follow this guide! Don't forget to always have the latest public version of JoiPlay.
SAVE FILE (all the cap content finished): GDRIVE
v.0.1.0D Change Log
New content
The introduction.
Main quests: New Home, An unexpected visit.
Girls: Yuna, Mabel, Mona, Glenda, Anna.
Girls' stats:
Trust level 3.
Love level 5.
Sexiness level 5.
Exception: Anna’s trust level 2.
Your stats: 20 points.
Temporary implementation
Lisapi can change your profession (once per save). If you want to change your profession, you must do so before unlocking the specialisation of that profession.
You have a save at your disposal with all the content completed up to the final content of each version.
The achievement points section on the achievements panel has been temporarily disabled. This is due to a code/visual restructuring that will be implemented in the next version.
Extra options when you do something fun with any secondary girl have been disabled. This will be reimplemented when ranks become available as having extra options with secondary girls will be something you unlock as you move up the ranks. This also means that if any secondary girls currently don't have extra options, they will in the future.
Temporarily removed the green mini stat icon (girls' general panel).
Major changes: The introduction
Keisi no longer gives the welcome at the start of a new game. Now the intro go straight to the dialogue between Aynia and Lisapi. Just before the dialogue ends, you are given the option to: Continue, skip the intro, or see a summary.
Changes to some interfaces: The inventory no longer has any ‘unknown material’, and in the Stats panel it is no longer possible to access perks/specialisation, as this does not belong to the intro.
Vanessa's scene has been improved when starting a new game.
When, after running away from Patricia, catches you and knocks you, when you get up again, the scene fades to a black background. That has been changed. Now the dialogue with Danny, Danny appears on the scene instead of the black background.
Now the easy mode is not chosen at the start of a new game. Instead, it is chosen just before choosing your profession. This way it’s less intrusive.
In relation to the previous point, you can now reconsider which profession to choose. In addition, a short explanation of each profession has been added.
The ‘Sorcerer’ profession has undergone a small change. Now you will receive a perfume every day (rng). NOTE: Perfumes will be available from the start if you choose this profession, although you won't be able to craft them manually until you meet Tali.
Vanessa's introduction (when Aynia explains who she is) has been redone. Because of this, the dialogues about her have been rewritten.
Now, instead of having the days pass automatically until you receive Maria's letter, you can do it manually. This means that you will have freedom of movement for several days (up to five) until you receive Maria's letter. If you prefer everything to happen behind the scenes, you can have the days pass automatically sleeping.
Due to the previous point, Patricia and Danny's room will be accessible during those days.
In addition, you will be able to find them in the forest throughout the day.
Two new explorable areas have been added in the forest. There you will be able to find branches and wood.
Added interactions with Dany/Patricia in the forest. You can spend time with both of them to increase your stats. Additionally, Dany will have an optional task for you, and you can help Patricia collect materials.
Added one secret interaction in Dany's room and two in Patricia's room.
Added a special event in the forest: Every time you visit Patricia, there is a 90% chance of a PEE-related event occurring. This is the first event that will give you the option to enable/disable the fetish. If you enable it, you will be able to see the event again with a 50% chance (limited to once per day).
Access to the corridor and to the bedroom at midnight has been enabled.
Due to the previous point, the bedroom scene has been slightly improved.
Revised all the texts of the intro. This includes rewriting several lines of text in both languages.
Major changes: Main quests/Girls' tasks
Rewrote Yuna’s level 2-3. No major changes have been made.
Rewrote Anna’s level 2. No major changes have been made.
Rewrote at least 50% of Mona, Mabel, Glenda’s level 2-3. No major changes have been made.
Rewrote 80% of the ‘New Home’ and ‘An Unexpected Visit’ quests.
Now all the secondary girls should have a variety of dialogues at all levels. This means that from the second time you do something fun with them, some dialogues will change.
The ‘love/dirty’ talk has been reintroduced. Not only is it being used again, but new interactions have been added outside the girls' repeatable events.
New interactions have been added in all the quests/scenes in which you meet a new girl. Until now, any quest generally had a single interaction, now they have a minimum of two interactions and depending on the girl, they can be more than three or four interactions.
Due to the new interactions (choices) when meeting a girl, the hidden feature that makes the decisions have an impact on the girls' stats has been restructured internally. In short, if you choose the right choices, it will be easier leveling the girl you are meeting.
New interactions have been added to the main girls' tasks. This should be the general rule (if applicable) in any task.
Glenda's level 2-3 has been redone (renders/loops). This includes fixing and improving the evening flashing. Until now, the lighting was not correct and it didn't look like it was evening. Additionally, a few extra renders have been added.
Added a new interaction with Yuna in her room.
NOTE: The rewriting includes spelling corrections and/or new dialogues.
General changes: Old vs definitive
Changed the name of the game to ‘Lust Age: New Home’ as originally intended.
Due to the previous point, ‘New Home’ has been added to the game logo.
Changed the presplash image.
Changed the hover of the main screen buttons (resume, new, load...).
The hover of the community buttons, including the change log, now have a new hover image.
You no longer get the warning that you need to progress with a girl when you have a pending task. Instead, Lisapi will warn you only once when you receive a new task.
You no longer get the warning that you must advance further in your adventure to receive trust points every time you spend time with a girl. This now only appears in the description of girls' task.
The calendar hover (icon) now includes the current season.
Removed all ‘unknown material’ from the inventory.
Although the weather feature doesn't exist, the hover of each icon (general interface) are still themed according to the current season.
You no longer need to have unlocked Maria and talked to her about crafting paintings to have access to the ‘Special’ section of paintings in your room.
Achievements in the girls' section: Mabel and Yuna no longer appear as the main image if Mabel has not been unlocked.
Improved the job summary when working with any girl, both visually and internally (code).
You can now go to the hot springs from your room.
Mail is no longer accessible from the start. Instead, it is unlocked upon receiving the first letter from Patricia.
Fetish: Because the pee content can be unlocked from the start, the achievement ‘Washing foodstuff’ now has a prerequisite.
Increased the hitbox of all interactable objects in the forest (Intro + Gold Valley).
Patrons' choice: Yuna underwear has been changed (when she wears her uniform). Glenda's physical appearance has also been changed (more freckles). And Anna’s underwear has also been changed (pink).
The perks panel is unlocked at the end of the quest ‘The Gold Valley Aspirant’. A brief explanation of this panel has been included.
Now all professions give you extra exp points (trust) in girls who have an affinity for each profession. This depends on the chosen profession. For example, if we choose Lumberjack, girls like Glenda, Suna or Enya will have an affinity for this profession related to strength.
From now on, stats no longer have to be linked. This means that, for example, in this version, Yuna's trust cap is 3 but her love cap is 5. This allows for more variety in dialogues/conditions in the early content of any girl.
The trust tasks icon in the girls' dialogues (choices) has been changed. Until now, the main quest icon was used, now the trust tasks icon is used.
The biography and counters section for each girl will not be available from the start. To unlock it, you will have to have at least met Anna and spoken to Yuna at night in her room. She will explain how to unlock them.
Perks: Now the jobs you can do with the secondary girls are automatically unlocked.
Perks: Perks related to a girl that you haven't unlocked yet will not be visible. Instead, a ‘?’ will appear.
‘idtc’ has been removed from the stats panel. This stood for “Idiot counter”. However, internally the counter still works.
A slight change has been made to Anna's bed. Now the colour is a little darker.
Anna's room at night is animated (rain).
General changes: Girls' panel
‘Height‘ has been removed from the girls’ biographies.
Knowing the size of girls' breasts is now possible.
Anna's card (bg3) in the main girls' panel, the one posing with her back turned, has been fixed. Until now, she was shown full body, now she is shown kneeling upwards, like the rest of the girls as a general rule.
Redone the hover images when you select a girl in the general panel. Now all girls should have a closer view and not an almost full body view.
Due to the previous point, some poses have also been improved and some girls' wrists have been fixed.
Changed the colour of each secondary girl's title so that the name of the title can be seen.
Mara's bg, the one with Anna/Yuna, has been redone. Now it has a correct lighting, poses have been slightly improved, and Mara's fangs are now noticeable. Implemented but not available in this version.
Added the possibility of selecting the level 1 background of any main girl.
For all the girls, the images of the background cards have been resized to have the correct resolution and consistency. Additionally, the card background is now blurred.
Bug Fixes
In Mara's background panel, the word ‘Background’ used to appear. This was a bug because that belongs to the secondary girls. Now it is displayed like the other main girls. Implemented but not available in this version.
Fixed all the alignments of the main girls' backgrounds.
When you unlock the community achievements, now the girls who have custom cards (Yuna, Anna, Mara...), should show up correctly in the main girls' panel. Until now, if you chose the background of the achievement, the card in the main panel did not match.
Fixed a bug that caused a double notification to appear when completing a job with any girl, if that girl levelled up: One as dialogue (the usual one) and another in the job summary. The first one should not appear if you do any job.
Some of the girls had their stats bars inverted, so that when they gained experience, they went from left to right (trust/love) and from right to left (sexiness) and not the other way around.
Fixed a bug where when you bathed with Yuna, her counter wouldn't calculate correctly.
When we still couldn't enter Anna's room, the general interface was visible. This no longer happens. Additionally, when trying to enter, the sound of a closed door will play, not the sound of an open door.