SamSuka
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Skeletons!

Skeletons have been Scaled back to be incredibly challenging but not impossible. They have had a total AI revision, stat REDUCTION and new weaknesses and animations. They now have a concussion mechanic. When bludgeoned they will become concussed, (Complete with Animation) they also have new attacks + animations. They're still incredibly powerful but no where near as difficult as the 1.0 release. (The new attacks, mechanics, and concussion systems are NEW to these enemies and will not be found in 1.0!)

This is a rip from the mod page. I have redone Skeletons completely along with NEW mechanics, Attacks, Animations, Concussion Systems, and a host of other features. I am sorry these updates are 1 enemy at a time, but it takes a long time to get even 1 enemy working correctly.


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