Level 200 edition is ready for testing but...
Added 2018-03-25 00:29:38 +0000 UTCIt's a serious sponge festival right now. If I tic even ONE integer to the left, they're too weak - 1 integer to the right, and they're like fighting a fleet of Warships.
There will be no easy way to launch this so - what I'm going to do is test it for bugs and crashes, and just launch a complete masochist edition.
It's the limitations of the game engine. The newest version, is going to be the ultimate hard mode experience not fit for all users. The enemies will just be too hard (for now).
With more time I will be able to get them where I want them, what I am explaining is for the test versions, I just don't have time to tweak them in decimal integers, it just takes too long per enemy to justify it for a testing version.