BoundProject Devlog 8.1
Added 2023-01-15 08:57:14 +0000 UTChey lads! i hope yee lads enjoyed yer short new years KEKW, the dev speed is kind of reduced cuz of how much i need to research bout AI behaviours, but notheless here's what's been developped
- shooting handgun is now changed from full auto into manual, which u have to press once to shoot, it has delay on each shot
- Controls now can fully re-binded, excluding some that is "Empty, and has reset to default to just reset all the keys
- added new interactable object, it's a table with bondage gear, which is self explanatory, yee do self-bondage on yer character
- when activating self bondage, UI will popped on the right side which indicate how tight you want it to be and what kind of restraints u wan to use
- hogtie will automaticly put arm tightness to Tight and leg tightness to light, it's the minimum to activate hogtie
- if tightness for minimum of hogtie is chosen, hogtie will automaticly be set to none
- for now restraint types are just different colors of ropes, there will be more to come
- added a completely helpless AI that is just wiggling endlessly, to test the performance, yee can use it as screenshot tho
- tweaked restraints so they are harder to struggle out normally, but make it easier if using sharp corners
- added dummy AI, the available functions are as such
* she doesn't move, but player can tier her up
* to tier her up, u have to be at the back side facing her back and press Right Mouse Button while arms are free
* one click means one level of binds for arms and legs, this will be changed later
* holding sprint button (shift by default) + right mouse button will hogtie the dummy, but you have to be crouched first
* use item button (R by Default) to gag dummy, the gag will rotate as player keep pressing use item button if player arms is free
* dummy will try to kneel if u wait a bit after being tied (not hogtied) and then will try to sit after a certain amount of time
* dummy restraints will restart when player re-open the game and player cannot remove binds on dummy just yet
Check the controls at ingame Settings -> Controls
Citizen Password: 81GJAS70
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-8-1-945251641
have a nice and tidy day lads, cheers =D
Comments
haii where do i find the game btw?
BwbbleTea
2023-01-16 16:34:41 +0000 UTCit's an iGPU so it's most likely does not support ray tracing, heck they don't even support directx12 most likely
2023-01-16 10:30:13 +0000 UTCcuz raytracing might be actually playing with those errors
Uriahjs 01
2023-01-15 23:55:35 +0000 UTCwhat's yout CPU/GPU specs, and did u installed latest drivers visual studio 2019 and etc?
Uriahjs 01
2023-01-15 23:55:16 +0000 UTCNo idea how about anyone else, but i am unable to boot up any version past 8.0, the game pops out with "fatal error!" whenever i'm trying to start, any ideas?
2023-01-15 21:34:02 +0000 UTCCheck th3 video, lts self explanatory
Uriahjs 01
2023-01-15 20:55:22 +0000 UTCI am sorry, I don't see how I tie myself up.. It does not seem to be working!
Christopher Byrne
2023-01-15 15:14:49 +0000 UTCNot yet, there will be mulyiple ais, buy they wont e customizeable
Uriahjs 01
2023-01-15 12:01:35 +0000 UTCI miss the old untieing keys a bit. Maybe something like a "cheatmode" in options would be possible? But I really like the AI struggling. Nice work! Is there any way to change the outfit of the AI girl? I know, she's only there for testing, but maybe... :P
gullideggel
2023-01-15 11:54:51 +0000 UTCDang, okay!
2023-01-15 11:49:31 +0000 UTCnope, completely removed it
Uriahjs 01
2023-01-15 11:49:07 +0000 UTC