SamSuka
juicyneko
juicyneko

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Slight change of plans

The short : No more particle hair, longer Tifa video release next month

The long and technical stuff  : So I played around with creating particle hair and tested it in Unreal Engine. It looked great but there's a problem when simulating the physics. The hair only reacts with the body, but nothing else. So I can't, for example, have her lay on a bed and have the hair spread around the cushion as it will just fall through.

I couldn't find any info on how to fix this, so I have to scrap the particle hair for now. It's a good thing I tested it early so I still have a lot of time left this month. That's why releasing a longer Tifa video (2 min~) should still be possible next month.

Comments

Thanks. I'm not seeing any similar features in Unreal though.

juicyneko

Oh longer tifa video!

孑几 玉

That’s a shame. Have you seen a video on YouTube by Steven Scott called “Utilize Blender Hair Particles with Instancing and add a Collision Object”? I wonder if that might provide some insight and options for the future. Edit: I know it’s Blender, but maybe Unreal Engine has some similar features? I’m not terribly knowledgeable about this stuff. Just want to help.

Nathan Curd

Thanks for the update Juicy. Appreciate you trying new things. Looking forward to the next release 😉

Vaquero


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