SamSuka
Debasing_Grounds
Debasing_Grounds

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Pregnancy content interest gauge

I want to gauge the community's interest in pregnancy-related content. Please share your opinions in the poll and in the comments.

Comments

There are a few possible interesting and diegetic ways to go about the 2 issues, for example: 1. Pregnancy toggle - Can add a "copper coil" (or IUD/IUCD) contraceptive as a toggle to female characters diegetically, with the option of having one implanted or not at character creation. Then it can be removed or implanted in game too - this is in addition to condoms and stuff. Toggle can be added for NPC on wether it's law to make copper coils mandatory or not. As for issue Nr. 2: Children explosion. There are two ways to go about this - A organization sorta like the New Californian Republic (Just a Fallout example) collecting kids to foster, or simply make pregnancy illegal, so it's an adventure in itself to keep the pregnancy a secret, or risk getting arrested and enslaved, and have the child taken away by birth, befitting the dark post-apocalyptic setting. Or have a daycare, school that's run by the Thulle. It'd be in-character for the purists to run such a facility? - Or you know. Get an apartment with a partner. ^_~ Refit the dungeon into a nursery ^_^;; Whatever the case - It'd be a Rimworld grade interesting experience. Anyway. Just my 2 overly excited cents.

Vyn Halcyon

I like pregnancy content, but I do think there should be a way to disable it in the settings for people that don't like it. It's generally a complex mechanic that you've gotta manage. I would like NPC-NPC and NPC-MC pregnancies, if possible and done in a way that doesn't end up with hundreds of children in 20 minutes of gameplay.

Veniat

It's one of those things where it'd be nice to have, but I don't see it as necessary or integral. There's already a lot going on in the game, and I'd rather see development go to refining those pre-existing aspects before tackling extra subject matter

OpalWhitspire


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