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Bonfireside Chat 155: The Surge (Part 1)

Our next Bonfireside Chat game is 2017's The Surge, the sci-fi Soulslike. You play as Warren, a man fused to an exoskeleton who wakes up after a horrible disaster and tries to get to the bottom of it. This episode covers the game's generalities and the Abandoned Production area, up through the first boss.

Bonfireside Chat 155: The Surge (Part 1)

Comments

About the 30 seconds per enemy killed while going to fetch your souls, if you build up the clock beyond a certain threshold it multiplies the pick up, you can double (maybe more? I can't remember) your soul pick up by killing enough enemies to get it to 5 minutes. This is impractical in most places but in the mid-to-late game some areas seem designed for it and this lets you fairly quickly power level your character if you feel the game is getting too hard. Also, there is a multiplier based on how much scrap/souls you have on you, how long it has been since you sat a bonfire/med bay, and how many executions you've done on enemies in that time; seems like there's even more benefit to having lots of scrap on you than just the multiplier but it's hard to find a clear explanation on the net.

doveSounds

[danny glover voice] RIGS

sleepysmiles


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