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Watch Out for Fireballs! 310: Middle-earth: Shadow of Mordor (Premium)

Talion caught a bad break. Not only did Sauron kill his family in front of him, but he was killed too! And then an elf spirit had the nerve to possess him and send him on a rampage of vengeance across Mordor! What a revolting predicament. This open world game's big hook is the Nemesis system, which supercharges the sandbox with an evolving army of captains and rivals for you to hunt and manipulate. The story is pretty bland, but you can't deny that this is one of the most inventive open world games to come out in a long time.

Thank you, I See Spiders!

Watch Out for Fireballs! 310: Middle-earth: Shadow of Mordor (Premium)

Comments

I thought this was a solid game. I remember being blown away by the size of the game when I got to the second location. I don’t know if you guys will ever review the sequel shadow of war. I thought it was just as good but I’m pretty sure the reviews were very low due to micro transactions that didn’t hinder my gameplay one bit.

Matthew Smith

Thanks!

Jean-Luc T

https://www.youtube.com/watch?v=Lm_AzK27mZY&ab_channel=GameMaker%27sToolkit

Adelaide Lohkamp

Can someone please link the video about the nemesis system (in Shadow of War?) that Gary references a few times?

Jean-Luc T

Exactly. Either way, EXTREMELY fun game. The nemesis system is incredible. I devoured this one when it came out.

Brian Levy

There wasn’t a great place to put this in the episode because we, rightfully I think, focused on the mechanics instead of the themes... but it’s pretty wild how Tolkien created a world and a story to communicate (VERY UNSUBTLY) that power is the biggest threat to the world, regardless of who wields it, and Monolith made a game that’s entirely about amassing power and climbing a near-literal pile of bodies to claim what you want (in this case, revenge). It’s really funny how twisted they got it. -K

Duckfeed.tv

I’m a big Tolkien fan. Took a whole semester in college just to study LOTR and wrote a giant paper on the books. This game’s relationship to the source material is so strange to me. It takes all these lore details that only hardcore Tolkien nerds would know, but then the gameplay is a complete reversal of the message and tone of Tolkien’s story. Like, it’s Tolkien for people who read the wiki but never picked up the book. And that’s fine and probably how most people get the esoteric details of his story, it’s just kinda weird.

Brian Levy

I was surprised by how violent SOM was for being a LOTR game. Not a complaint at all. Im 100% here for it.

Ralph


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