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Call and Response: WOFF! Dispatch July 2022

Hello! The purpose of this post is to call for your questions and prompts for WOFF! Dispatch. Please respond by Monday, July 25 by leaving a comment on this post.

We're looking for two kinds of things:

1. Suggestions for our long-form discussion prompt.

2. Q&A about the shows, behind the scenes details, and miscellaneous (including off-the-wall and off-topic questions). Ask us about games or other media, life in general... You name it.

One caveat we've given in the past: If the question is too personal or gross, we may dance around it and not give a direct answer.

We look forward to making this new kind of WOFF! episode together with you.

Comments

Any chance of any kind of Duckfeed Presents-style episode about the big new update for Into the Breach? Would love to hear your thoughts on it either way.

Chris Meixner-Croft

Do either of you ever have trouble brokering the divide between the seemingly opposed conditions of 1) engaging with the rhetoric of video-games as an artistically rich medium capable of producing considerable textual depths and 2) coordinating the 'fun' ideals of video-game kinaesthetic motivations perpetuating the art form as a kind of 'feel good' IV drip? After playing Children of Morta along with the show, I seriously started to question if any truly new thematic depths can be reached with play if first and foremost designers consider the state of play being one constituted and shaped by 'good game feel'. It's a bit crass to compare media broadly, but formatting game ideals in the pursuit of 'good game feel' seems to me similar to couching novels as being a vehicles for rote plotting or ballet for being a display of athletic eroticism. Do you think that games can immerse themselves in difficult themes and tones while making its play state's iteration loop predominant 'fun' as both it's rhetorical language as well as a vehicle for kinaesthetic reward?

Béa(u)

Hey Gary, if you say something on mic and Kole responds “Agreed,” do you ever catch yourself almost saying “agreed mode”? Happens to me more often than I’d like to admit

Eli Leslie

Do you guys have many bloopers when recording. Do you have many slip ups when recording or is that something that has gone away over the years of Duckfeed. Hope all is good, keep up the good work.

Oldmanvarney

What games do you play despite the subject matter (or even gameplay) terrifying you? For example, I can't seem to quit the underwater survival sim Subnautica, even though I'm scared shitless of large bodies of water where I can't see the bottom--who knows what's down there? Love the work y'all are doing - glad Gary is feeling better.

Gautam Jayanthi

What is a IP or franchise of fantasy/ sci-fi that you just missed out on that for some reason, you have no interest in? Not out of malice or anything, it just popped up at a time where you just didn't engage with it.

Micah Spiese

Do you ever plan on moving away from the hell-world that is the USA? You must get tired of 50 years of bad news every day.

Curran Duford

musical genre mashups you love, despise, and fear? game genre mashups that you love? ones you despise and fear is less interesting with games. ps kole has a dark souls laugh and we love him for it. its a sign of wisdom.

faith rasmusen

Is there any plans on WOFF to do Outlast 2?

Michael Andrew

Do you think video game review scores are pointless in this day and age? The big review outlets seem to only give games a 7 or an 8, and it almost doesn't seem to matter how poorly a game is crafted, many reviewers don't use more than half the review scale. There are so many ways to find out if a game is good or interesting today, are these types of scored reviews a bygone relic of the magazine Era? Thanks!

Matt DiTomaso

With the release of the remake of Live A Live coming out, uh, today as of this writing. I have only idea if that game is good, but it's core premise is pretty cool to me; an anthology JRPG. Instead of one, (almost certainly bloated) long narrative, why not build a world and have a handful of mini narratives each about ten hours long? Cover different perspectives for more than just a single set-piece, or play around with timescale. Seems like a no-brainer to me. What do you guys think?

Jonathan Scratch

Who are some of your favorite companions/party members from wrpgs and jrpgs? What do you think makes a good one?

MisterMundus

Did either of you ever get around the watching Bee Movie? In AS 290: Bee Movie Game you alluded to someday watching it, and I think it would make for an excellent Duckfeed Presents.

Abe

Well, it finally happened - a malicious djinn has willfully misinterpreted your wish and now you've become trapped in a roguelike deckbuilder. What's your deck's gimmick?

Alex Shaw

What are the media or experiences that you would like to experience, but feel you'll never get around to? There are cases where there are external limitations—I'm still waiting to be in the right city when someone puts on a 70mm print of Lawrence of Arabia, and I don't know that I'll ever have the resources or drive to play Silent Hill 2 as God intended. And there is also stuff like War & Peace: it's a big book and I have a small brain.

Roberto Stadthagen

I know you guys talk about the behind the scenes aspect of the podcasting life from time to time, and with Gary's recent health issue I was curious: how do you do health insurance? via duckfeed? or just get those sweet bronze plans with your take home? (please tell me you have health insurance)

Videogames dot Afghanistan

Marry, fuck, kill: Crash Bandicoot, Bubsy the Bobcat, Earthworm Jim

Doug Lief

Do either of you have memories of media from your childhood that you've never been able to find evidence of online? Alternatively, do either of you have any good stories about things you were only able to prove really existed after either a considerable amount of searching or sheer luck re-encountering them?

Andrew (andyk250) Koch

If you could name one movie to make a video game adaptation of, what movie would that be and why?

Sam Green

Considering the controversy about the necessity of a remake of The Last of Us, do you think that games from the beginning of the 2010s can be considered already so outdated to the point that a remake can be justified?

Vitor Pontes

If your car had a flat tire, and you could pick one item from any Souls game to help you get home, what would you pick?

Eric

Before hosting numerous podcasts, did you have aspirations for other careers?

Andrew Ross

Would you rather: Play a game with the left and right joysticks reversed, or with absolutely atrocious keybinds/button mapping (Ex. dpad up to jump, dpad left to crouch, and X button for flashlight). Assume it’s a fast action game that will test your reflexes

Kevin Fitzgerald

What’s one game that absolutely most everyone you talk to loves! Except you think…it’s even better than everybody thinks

Jordan and Maya M.

Has something in a video game ever made you so angry (due to something in the game itself and not due to tech issues, motion sickness, etc.) that you stopped playing right away and deleted/destroyed it to wipe the stain of it's memory from your life? If so, what game and what triggered it?

Greg Polander

Kill, Marry, Fuck: Dmc Dante, OG Dante and 3D-era Sonic the Hedgehog. Go on. Fuck the hedgehog.

Conor Eamonn

I wanted to take the opportunity to say my 2 year old boy is incapacitated with laughter whenever he hears your Hank Hill impersonations and asks for "Two Guys Talking" every day so we can listen to the Silhouette Mirage episode of Abject Suffering. No question, but I thought this was the most direct way to thank you for your work. Two Guys Talking is a daily listen.

Max Anon

what are some no-go subjects for abject suffering and watch out for fireballs? i know you guys discussed the postal series and hatred as being a sorta no-go in terms of topics, but my main question is, is there anything else like that that you feel uncomfortable touching?

Cassandra Banner

Whenever I start up a new episode and I hear Kole's voice doing the intro, I get excited. Something about the cadence and tone when Kole thanks people makes me feel like I'm at a high school football game hearing the announcer (in the best way; it's good nostalgia for me). I always find it very comforting and enjoyable! My question is: do either of you have any sounds that immediately put you in a happy nostalgia trip? Thanks for all the hard work!

Nich Phillips

How do you guys feel about folklore in games? For example, Year Walk, Slender: the Arrival, Anna: Director’s Cut. Related quickfire question: Kole! What’s your favorite YoKai?

Nick Barton

Do you guys have specified game rooms? Has it ever been a goal to have a big collection style game room, in the fashion of a retro gaming youtuber?

Popofoshosho


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