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Real Lich Hours 4: The Emerald Grove

God. Damn. Hippies.

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Real Lich Hours 4: The Emerald Grove

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When sneaking Sazza out the back way, you will encounter a group of hostile Gobs. She even talks to them but they still attack. There’s also some kind of crazy magic turret in there that will continuously pelt your dudes even when you’re in conversation, so you’re pretty likely to start the fight with one dead teammate. Unless you clear them out first? I don’t know.

Richard Cochnar

I like to explore so I did find the secluded beach right away.

Orins meat puppet

i watch this clip all the time its the best

Kyle C.

The problem with nature deities in these games is that they really sell short how strange and amazing nature is in favour of the "ecotourism brochure" version of nature. The people who write this stuff should read some actual biology and ecology research instead of just leaning on whatever they picked up watching nature documentaries as a kid. Trees are actually fascinating but you really wouldn't know it from anything that gets written about fantasy druids.

Kyle Thompson

Re: Chauntea being boring: In tabletop D&D, I played a paladin/bard who worshipped Chauntea. She grew up on a farm and basically just wanted to protect common people and celebrate the joys of agrarian life. Like, if the Shire had a buff farmgirl as its personal champion. That was her vibe, and I had fun with it.

Layton

Hey guys, long-time first-time. Like many folks, I'm guilty of save-scumming in turn-based RPGs, in that if a character who is important to me dies, I would immediately reload a save and start the encounter over. In a recent encounter when my main character went down and I couldn't aid before his death, I decided to just play the rest of the encounter out and try stuff that looked fun with no consequences, as I knew I'd just scum back to the prior save. I had Lae'zel chug a potion of hill giant strength, had Gale cast enhanced leap on her, and then had her jumping insane distances across the field mowing down goblins and shoving them into pits like a fiery kangaroo of doom. That's my new go-to tactic, but I probably would not have given it a try if I had not been in a 'well everything is fucked so I might as well mess around' situation. Now I get kind of excited when something goes sideways, because that means it's time to try out some wacky shit. When something goes horribly wrong and you know you're going to re-load, do you reload right away or play the encounter out?

KT Scott

I managed to find those harpies, but I never found the Druids bear or the chest tucked away. Love the show!

Canjan

Hi! I found the harpies in the first playthrough in the best possible way: my co-op partner heard them singing from pretty far away and we actually just followed the sounds.

Niklas Kuck

Funnily enough, I found the harpies on my first play through, but then missed most of the content in Moonrise Tower because I went through a plot door too early and just figured I would run with it in this particular story. Lots to look forward to on my second go; the replay value on this game is going to be insane.

Cat Kelly

I didn’t find the harpies my first time, but I played a multiplayer game with randos and followed them around to all the secret areas I didn’t find!

Jacob Davis

Another amazing attention to detail edge case: if you are the rare person who a)let Arabella die, b)let Kagha live, and c) saved the druids grove from the goblins, then there is special scene during the camp party where Arabella’s parents murder Kagha

Ryan Bennett

I missed this! So cool -GB

Duckfeed.tv

I'm playing one in my good durge parallel playthrough and they're very fun to play! I just don't like them that much from a narrative perspective. -GB

Duckfeed.tv

just wanted to say this new format is everything, thoroughly enjoying this podcast from both a bg3 perspective and learning about d&d more generally

Staś Werno

If anyone is interested in seeing how wildshape can work situationally as a super weapon and you don’t care about some end of act 1 spoilers, search “Owlbear from the top rope” on YouTube.

Kenny Bentley

In my multiplayer campaign of this game we needed some extra XP so we went to do the harpy encounter. My friend went to talk to the kid but I stayed up on the cliffs. As soon as he got to the part of the conversation where the harpees spawn, I launched a witch bolt at them. He said from his point of view it was like a normal conversation and then he just saw a lightning bolt come from the sky to strike down the harpees that are luring people into the water. There are so many fun multiplayer moments in the game we experienced where someone's having a serious conversation within the story but they can see the other party members setting up shenanigans in the background.

Patrick Swearingen

I volunteer with an organization that runs D&D games for queer youth and druid is the most popular class for kids by a lot. My table has a rogue, a barbarian, and three druids.

Autumn M

Best part of about finding the letter from Olodan is when you realize that Olodan is the name of the rat you just saw in the other room. I attacked the ‘rats’ right after finding letter on my first play through at level 2 and immediately got nuked by the Shadow Druids.

Ryan Bennett

Druids actually think Gnolls are an abomination I just found out 🤣

Mateus Silva

There’s an alternative outcome with Silver that I only found on my 3-4th time through the grove where you can say to him that you just thought he might like to smell you and every time you talk to him afterwards he says you have a calming smell 🥺

wesley

A) it’s sick to turn into animal. Werewolves are lit. B) raiding the fireworks shop as an owlbear is a very affective way to steal a lot of boxes of fireworks. C) it’s very affective to wildshape. Im playing circle of the moon and before I even got the gear that amplifies that, it was extremely useful. And the spells you get are no jokes I limited myself to nature spells only and I only have one heal spell. Summon a dryad, have her summon a Woodward, summon an elemental, summon us, you got your party… dryad summons spike growth, wood ward ensnares somebody outside of that, I cast insect plague those trapped and then turn into a fucking dinosaur. It rules.

Mateus Silva

I also totally missed out on finding alfira and the harpies my first time playing this game. And even though this kid was never seen again I still got the “save the tieflings” achievement. Also revealing and then redeeming Kahga gets you a unique Druid staff and I think she’d stick around instead of that faceless person halsin appoints. But… I killed them all with the goblins as an evil Druid. 😂 sad no shadow Druid hijinx you can get up to. I’d love to overrun Baldur’s gate with vines and thorns.

Mateus Silva

If you're up for a forum comment: I did not like the early access cast of bg3 because they all came off a bit too standoffish (except for Wyll, the last one I got). That said, the interesting thing is I started liking them after some irl dnd playing. The origin characters are all people I have played with. Gary is right when he said Astarion is a character whose player treats him like a stolen car. He's here to just start stuff and see what happens. Wyll wants to be a hero and plays to be a good guy while also having a tragic backstory and daddy issues, down to having mismatched eyes. Gale clearly has been reading source books and is very happy to show how much he knows the lore. Lae'zel is here to roleplay and she won't be part of your shenanigans unless you can role play convincing her. Shadowheart definitely made her character and backstory before the session. She just uh...forgot where she put it so she has amnesia right now and we can talk about it more when the player writes-sorry-brings the backstory. Karlach says she doesn't really have a big plan other than be good at hitting, but clearly is working through some shit. And Durge is the Joker. What I mean when I bring this up is that BG3 is probably most gamer's first time with dnd. Rather than do a Mass Effect where all the characters are Lore piñatas, the cast are reflective of player archetypes. If someone goes to a real tabletop gaming session from the game, they will have a bit of experience working with these types of personalities, rather than get turned away from a lore nerd or hardcore RPer. It's a nice consideration because in good RPGs, companions should enrich the world of the game, but this method can go outside the virtual world and into the tabletop one.

Tom Webster

Wish this pod was a half hour longer. Thats how much I enjoy ya'lls experience in the game.

Joe Binson

I think the problem with druids is that they tend to scold you for typical RPG party behavior - how dare you take that quest to kill the gnolls, don't you know the world needs gnolls, that kind of thing. They're like the paladins of littering.

Alexander Kuhn

So glad there is a baldurs gate podcast, even better it’s hosted by you guys!

dregoni

Sitting on a long busride, and this new episode came out seconds after I finished the previous one, so this was perfect timing! Love the show! Keep up the good work!

Ernie


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