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Real Lich Hours 5: Toll House

Did anyone find the hidden cookies?

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Real Lich Hours 5: Toll House

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One piece of feedback: after this episode you stop listing out the segments and thats a bummer going back to. With a magazine format and segments, its huge to list that stuff out so you can return to it for reference. I heard a great overview on Feats at some point in the early episodes before I chose feats myself and now I can't find that segment again when I wanted to return to it while making the choice myself. Gave up on it. Obviously I can look things up but I was enjoying using this podcast as my guide while I could. If you wanna do a magazine format I think thats basically essential. Thanks.

Drew

Late to the show, but I was coming to share the same thing. Just north of where you first meet Scratch. The jump positions you real close to Karlach, skipping past all danger. It’s a great route to get her in the party early.

Dan Glading

Raphael showed up for me on the outskirts of the hermit village. I’d just recently failed to save the kid from the harpies because I longed rested, came back, and he was dead. I picked up his body to go lay it at the feet of some of the tieflings to see if I could get a reaction out of them. When I was walking back to the grove with the corpse in my inventory, he showed up.

Richard Cochnar

I've gotten all the way to the gnolls and still haven't found astarion. Just enjoying my time in the game walking around seeing what I run into, I feel like I've done so much of what you covered up to this point except find the horny vampire 🤣

Justin Schmidt

I felt the same way about the first meeting. I created a new guy and wanted to just say "yes" to Raphael right off the bat. Turns out, no dice. In a game where I had so many times been impressed by what you are allowed to do, it was a slight let down. I guess they have to draw the line somewhere.

Zach M

Raphael: I hated that guy. So long-winded, so many terrible dumb rhymes, so much hand-rubbingly corny evil-laugh would-be mastermind bullshit . . . I got into his House of Hope and murdered him as soon as possible just so I wouldn’t have to hear his dumb voice any more in my playthrough. Whenever I got stuck in a dialogue with him I couldn’t hit the spacebar fast enough. Also, you can’t take his deal at the first meeting, which is a little annoying: if you just say “sure, let’s do it” to his proposition you get essentially the same response, he turns YOU down and says something like, “I want to see you wriggle on the hook some more,” which of course makes sense for the plot and the character but felt a bit like a cop out in a game where player choice is so scrupulously respected.

Christopher D Wait

The argument that turn based games are something that is just dated and should be phased out of all games makes me feel like im taking crazy pills. Truly this game, Persona 5, Octopath, Darkest Dungeon etc show there is an audience for that kind of combat (especially for us millennials who grew up on Square RPGs). I'm not trying to be an Angry VG Nerd here, but man....not all games have to be the same. Rant over. Love the show! LOVE THIS GAME!

Kyle C.

Gary, talking about the vertical dimension of combat, "Down by the river...". Me, out loud to nobody: "Surely you mean down, down, down by the river!"

Timothy Post

FYI if you are playing on console and wondering "How do I switch back to melee to take advantage of attacks of opportunity when I have no more actions left?" the answer is holding down left on the Dpad (by default)

Matthew Woodyard

This is more of a discussion topic than a forum letter but idk, I'd be really interested to hear you guys discuss it! Let me know if I should repost it for a Dispatch instead :) A common critique floating around as the shine wears off the BG3 apple is that Larian is over responsive to fandom feedback, with more and more of the interesting companion interactions being sanded down with every patch to make them more broadly appealing to the playerbase, at the cost of the more compelling personalities and morally ambiguous traits they started with fading away. Astarion and Gale have both been common subjects in this conversation. Do you think Larian is getting too engaged with their playerbase and too interested in answering a possible vocal minority?

Nat Isnice

Just a quick thought about 4 dimensional combat in bg3, one way to easily manipulate the turn order in combat is to prioritize taking the Alert feat. It gives you a +5 bonus to initiative, which doesn't seem like much until you learn that in bg3 initative is rolled with a d4 as its base, then adding dexterity. This pretty much guarantees your character goes first in combat and can take weaker enemies off the board before they even act. This isn't an original thought - Aestus_RPG on YouTube has some pretty good videos on combat tactics and valuable feats if you're into optimizing for that sort of thing

Ethan Ryan

The fake paladins was a section that reminded me of the great things about Larian's games. I was probably a little under-leveled for this section when I checked it out. I had Karlach with me already so I was forewarned an ambush was imminent, so after checking out around the front of the inn I ended up splitting my party to go check out the sides and around the building and snuck my way inside past the guard patrolling the side with two of my party and was up in that mezzanine area hiding trying to decide how best to tackle them from both sides for optimal ambush. I noticed above the center of the room there was a big coal fire brazier hanging from the ceiling and wondered if I could drop that on everybody at once, so clicking my crossbow I checked for targeting and sure enough I could target it and it had like a single HP. I formulated a plan, dropped it into turn-based mode so I could execute my idea in a very particular order. My warlock had the illusion spell so I cast it right under the brazier and that adorable little innocent kitty immediately pulled all baddies within range right to it (including the patroler from the other room) at which point I had one pair of 2 party members who were stationed just outside the door for the perfect moment immediately bust open the door and lob a grease bottle right at everyone's feet. Then next my one of my 2 party members awaiting in the mezzanine lined up a crossbow and dropped the brazier of firey coal right down on their heads doing crashing damage, lighting everything on fire and exploding the grease sending everyone flying in a firey explosion and burning in all directions. One of these chumps did try to jump on some boxes in the corner which saved them from standing in the hellfire I'd reigned down on them but is sure as shit didn't save them from being filled with bolts and arrows to the dome with the better angle they were now at from my characters on the upper level. There wasn't much to worry about after that and Karalch and Astarion (my rogue) made short work of mopping up anyone that was left. As well as an agonizing blast or crossbow shot from above as well. Just the feeling of noticing that environmental detail to sparking a plan to turn this fight immediately to my advantage and then executing it and having it pay off gloriously are some of the most fun things that make these games so worth it.

Limowreck

I can confirm Scratch does not die permanently if he falls in combat. He just sort of magically phases out and he will always be in camp like nothing has happened. Don't worry.

Matt DiTomaso

On my first play-through I died in the toll house when Karlach went berserk (I had little HP left after the fight and didn’t immediately realize what was going on). It was love at first sight, naturally.

C. Guese

Ran into a strange issue where I was a good guy in my first playthru and did the goblin camp before meeting Karlach and the romance was forever stuck. RIP.

Mateus Silva

Karlach’s voice acting when she starts screaming at these Paladins is so affecting and like her balance of jovial and rage is something my younger self could relate to and has big Goku energy. She really is best girl and her voice actor continuously gives these bone chilling, acting with their chest voice acting. It’s not something I see a lot from women characters and I’m super jazzed about it.

Mateus Silva

Whenever Karlach’s not in the party, all the other characters should be asking, “Where’s Karlach?”.

Scottmichael Farrey

As much as I'm loathe to be your fact checkin Brit, Moira Quirk is English (not Australian) and has a fairly posh RP accent. Samantha Béart is also English and their accent as Karlach swings much more Estuary "Hey SOW-jah!"

Charlie Frame

This is where I first noticed a thing I am uncertain about. Anders can pretty easily one shot a character with his two attacks combined with smites. I feel this incentivizes just starting combat and skipping the conversation to get the drop on him. While I'm thrilled that option exists it also sometimes feels like I am being punished for pursuing the story. Did you know that you can get down from that broken bridge area to the river without Feather Fall? There's a climbable cliff face west of the bridge that you can use to get down there.

Abrahm Simons

Yes

Joe Binson

Next to scratch is a rock in the river that you can use to jump right to Karlach, another way to get around the knolls

Michael Hajek


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