SamSuka
duckfeedtv
duckfeedtv

patreon


Bonfireside Chat 320: Ancient Ruins of Rauh

This week we go tour the many parking garages of the Ancient Ruins of Rauh, a beautiful area that we wish had more narrative and gameplay interest. It’s a pileup of a number of civilizations, all searching for the truth of the Crucible, but ultimately overwritten by the Scarlet Rot and its saint, Romina.

Bonfireside Chat 320: Ancient Ruins of Rauh

Comments

This area is like being forced to eat a meal you dislike in order to get to the delicious dessert afterward.

Andrew O.

Romina didn't have a cutscene because play testers would enter her arena only to be greeted by a "hey bud, goin' fer a rip?" and the horror of being Canadian was too much to bear

Fringleton

That Romina being the origin of the rot has to be weird phrasing and not literal because not only does it make every historic event hard to reconcile in the timeline, it also makes all those stories worse.

Victor

As someone who also liked the empty areas in the early DLC and also disliked Rauh, the difference is those early areas are good and full of stunning geography and his is a bunch of empty square buildings 30 hours into the DLC.

Victor

More here: https://medium.com/@Mirko_LaMi/shadow-of-the-erdtree-lost-in-translation-eng-0e7701104786

Drew Weing

I've seen it pretty convincingly stated that the line about Romina weaving the Scarlet Rot into being is essentially a mistranslation, and that it should be closer to stating that in the depths of despair, she clung to the Scarlet Rot.

Drew Weing

Gordon Ramsay when people mispronounce this region: "Its fucking Ruah!"

Eric

Glad the animators agreed that it's sick as hell in Samurai Warriors 4 when Lady Nō's musou attack summons a bunch of glowing butterflies that explode when she snaps her fingers.

Sid Menon

I'm kind of baffled by your take here. After SO MANY big old empty areas devoid of much interest other than to serve as a funnel towards a boss arena, this is the one you get the knives out for? I thought this was one of the stronger areas of the DLC. There's loads to explore, loads of hidden little paths and hard-to-reach items; a diversity of tough enemies you really have to think about before fighting; it looks incredible, especially looking out over the edge and seeing the whole of the shadowlands beneath you. I even liked the parking garage - it was neat and challenging. Compared to a lot of other areas where there's so little going on and so many blind alleys requiring you to turn back, I'm wondering if we were we playing the same game here? The only disappointment for me was Romina. Very little lore, very little fanfare, not even a cutscene, and by the time I reached her I was overleveled enough to beat her quite easily

Charlie Frame

The Dancing Lion rematch is even funnier if you haven’t found the map yet. The map seems to be right over there. I’ll never forget when I finally beat that thing and found all he was really guarding was a bunch of messages saying “you don’t have the right”

Sherman McGrew Jr

Honestly I like this area just for the A+ vibes

Mike Suskie

Romina was the the fight that had me grinning ear to ear. The music in phase 2 echoing a motif from Malenia, another big bug lady, status effect boss, all check boxes I love One thing I noticed about Rauh was how the big supports and columns echo much of the lands between, where the edges of cliffs have similar geometry and are supported by strange, gigantic columns like what you see in Rauh

Lucas West


More Creators