SamSuka
Battletits
Battletits

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Video Update 17.02.2022

https://drive.google.com/file/d/1Ftj1gMiRHSrHCoRN84kztYuyFSWK4HAq/view?usp=sharing 

Time for a bit of show and tell!

Detailed in this video:

New additions to the combat system:

NEW UI feature - Target Dropdown menu! 

Click on directly on a character to target them and then select from a dropdown menu for Chosen ability

You can scroll through items with the mouse, arrowkeys & movement keys (forwards & backwards) or mouse wheel, and submit your choice by using enter or the left mouse. If the mouse leaves the window, it closes automatically.

I've also included the possibility for the player to target both allies and enemies with the same abilities. This is included purposefully in the event that you may want to heal an ally or damage an enemy yourself for whatever reason, maybe to keep an enemy alive or to damage your own to incur a buff of some sort? I may introduce more hardline rules for this down the line to prevent any possible over-exploitation, but for the time being the only abilities that are target exclusive (for the player) are the ones that can ONLY target self, such as Defend. A separate defend ability would be required if the player would want to defend an ally that is not the acting character.

I also intend to include categories for the abilities that will appear in the dropdown menu for added organisation/clarity, and to cut down on unnecessary clutter.


My plan is to be deposing the old system for targeting system for this one, although You could theoretically have both if you wanted to, for now, I wanted to see how it works without, but it DOES still work using both so you can use both if you dont like the idea of clicking on the target itself etc. If people want both I'll support both, but I find the idea of clicking your target and a dropdown appearing near them more aesthetic + saves on space and screen clutter, which as you can probably tell I'm already struggling with LOL 

The only problem I've really seen thus far is the Dropdown appear on the edges of the screen, which means I'll probably have to include some system check of some sort to prevent that, but in this video update, for the time being, the problem will be evident.


rest assured eventually we will have everything sorted and something ready for play hopefully soon(ish). Maybe next month if we're being really optimistic, but I do have to redo some scripts objects etc thanks to old spaghetti code being sub-optimal/bad.


I also wanted to show the character creation system I'd been promising a glimpse of for so long, so that's included in part two of the video.

As it currently stands, no visual/appearance tweaking stuff is currently in as the visual side of character/player models are currently receiving an overhaul (increased resolution of assets, bigger sprites that can be upscaled and downscaled with fewer consequences -- except probably performancewise but at the tradeoff of increased visual fidelity, etc) but the rest allows the player to fully be able to create and integrate their own personisable and fully customisable character within the world of battletits in terms of stats, race, name etc. I'll include some more indepth stuff down the line, but for now this is what I have to show. 


*Of course it is highly likely that some/many features of character creation, etc, will be exclusive to subscribers, and then to certain tiers as well (money cheats, stat cheats, cheats/hacks, etc). I do want to show off these features, maybe include some presets etc, but some of the more advanced features (fully custom colors, advanced cosmetics, unique/patreon exclusive races, and potentially cheats/uber strong races if you just want to faceroll everything) will be exclusive to the patreon versions and not the free version. But for now everything is just moving into place. 

So there'll likely be the three separate versions again, this time for Unity, Free version, Basic/Core (for Mid range Subscribers who want all of the games intended features plus a little extra) and Plus Tier, including lots of cheats, hacks and extras in case you want a little bit of godmode/limitless cash etc, maybe some other things too that wouldn't be included in the other versions. 


Hope to have more to show soon, maybe the new Character models which I've been working on for a while now.

Godspeed! 

Video Update 17.02.2022

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