SamSuka
Mimir Games
Mimir Games

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Weekly update #3 - wrapping up the update, and an early Christmas treat

Hey all,

On the menu for the third weekly blogspot : progress update with production wrapping up, the usual progress charts and a bonus timely sneak peek.

We're on the home stretch for the release now, with, as expected, mainly coding to wrap up. As I shared in the last post, I wanted to implement some new features in one of the apps and this has proved to be a bit more work than I intended ! I ended up reworking a bunch of the ManyFans codebase, and even though it shouldn't be that confusing of a difference for the end users, it will be a robust platform for the new features to come.

Reflecting on this update, I ended up scrapping most of the ideas I painfully drafted in the first half of this cycle to rewrite everything in those last few weeks, which I believe was the right thing to do. Even though I feel like it will come up a bit rushed, I think forcing myself to come up with something and moving forward will be beneficial on the long run. It's still early access, and pretty much nothing is final for now, who knows what I'll end up reworking ! The development phase is the opportunity to implement all the features as the story progresses.

A more detailed retrospective will follow the release.

Here's the updated progress chart :

 As you can see, mostly some remaining workload in the coding department, which includes the testing and potential bugfixing process (as expected when new features/reworks are on the table).

As usual, some teeny buffers in both art and script for the inevitable last minute edits.

As I mentioned earlier, I expect to release before the end of the month, probably during the next week, so stay tuned !

To wrap it up, the usual sneak peek with some Jade action this time, but with a little... "topical" twist ! Enjoy your early present :

 Hope you all have wonderful holidays, and thank you so much for the support, especially through the more difficult periods like this update has been.


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