SamSuka
wildfeygames
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Next release Info + Combat music preview!

Hello everyone!


Now since the public release is out, we started working on the next version.

We are planning to add a gallery feature, to excess unlocked CGs, and some changes and continuation of events with the innkeeper (with a new CG set). If we progress well we will try to add some other stuff as well. ;) 

We are planning to release the next version at 7th of October.

Meanwhile Dezy is also working on Shayla's Character Art. 

Dezy also finished up the combat music, it will have extra sound effects at the start and end of combat. 


If you have any suggestions, or comments about the music let us know!

-Nis

Comments

Hey! Thanks for the feedback! Currently I'm only making one music for the combat (Making music is really fun but I think I have to take more time working on CGs currently :) ). I will still work a bit more on it to make it a better fit, and if it feels too boss battle like you can at least feel like a Hero fighting the frogs. ;) -Dezy

Oh, hey! Thanks for the feedback, I will work a bit more on this. I think it's a good idea to make the drums the main/strongest instrument, so I will upload an updated version. Thanks again! -Dezy

I would personally give drums more prevalent role throughout that clip. They seem to get drowned out by the keys and the "clacker" on the later half and they are what says "combat" in the track. Overall that is nice battle music but I would still tweak the respective volumes of the instruments.

Kazoo

Sounds like boss battle music/battle with time mechanic. Sounds good though! Idk if it would make great music for a combat encounter vs 2 frogs or something weak.

Stanford Young

7th of October? That's quite fast, good to hear that :D

Cadath Alan


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