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Here's Another Deleted Chapter of my Book

To make up for the fact that posts, podcasts and streams are all over the place right now I've decided to give you another bit of the book. The ever so infamous Simpsons: Tapped Out bit. I played this game from level 1 to level 939 for this. I will never get that time back.

Same disclaimer as last time, this is early draft stuff. Grammar is fucked, pacing is fucked and it's just a bit miserable. THE REAL BOOK WILL BE HAPPY I PROMISE.


The Simpsons: Tapped Out 

Developer: EA Mobile, Fox Digital Entertainment, Gracie Films 

Publisher: EA Mobile 

Platform: Android, iOS 

Release: 2012 

What’s it about?: Stand and Deliver, Your money or your time. 


I really don’t like mobile phones games.

While there are a handful out there that aren’t terrible, the majority of mobile games are built for one reason and one reason only. To separate as many people from as much money as possible. They’re the digital equivalent of shaking you upside down and taking what falls out. Even the Google play store allows you to sort by “Highest Grossing” but not “Top Rated”. I never understood that, who goes “I don’t want to play something people think is good, I want to play something that other people have spent lots of money on”? The criminally insane, that’s who.

One of the old gods of this world is The Simpsons Tapped Out. A game where you re-create the Simpson’s hometown of Springfield by building buildings, telling characters what to do and then not playing while they do it. Say you tell Homer to “Go Bowling.” He will wander over to the Bowling Alley you built, vanish inside and then emerge twenty real hours later with some money and experience for you. Use that money to buy new things for him to vanish inside and repeat until you die of old age. You cannot win, you cannot lose. The Simpsons Tapped Out is forever.

For me these games are the lowest of lows, constantly employing psychological tricks to get you addicted, randomising rewards so you don’t even get the things you want when you do pay and being totally devoid of any and all gameplay to maximise the audience. To me this is gaming’s dark path. Art and beauty wiped out for nothing but commercial gain. It’s a bit like The Valeyard from Doctor Who or the future in A Christmas Carol where Tiny Tim has snuffed it. It’s the darkest timeline.

That being said, I wonder what happens if you properly commit time to a game like this? What happens if say, I don’t know, you take someone with addiction issues who hates this kind of game and force him to play it for months while documenting it all?

I guess we’ll see.

Day 1 - Level 1

The game * opens with Homer Simpson playing Happy Little Elves ** on his myPad at work. He complains the game is slow and decides to spend thousands of real world dollars on it to speed it up. With what I’m sure someone thinks is satire out of the way the plant goes into meltdown and explodes wiping out every person, building and premium item from here to Shelbyville.

You’re then dumped with Homer in the middle of a field and told to rebuild Springfield. Mercifully the nuclear plant exploding has caused no actual death or devastation. Everything’s just been swept away unharmed and is ready to plonk back into the world at a moment's notice. Provided you’re at the right level and can pay for it of course.

Pay for it you will. The Simpsons Tapped Out has featured over 120 different currencies between launch and early 2017. Yes, that was some time ago, but even the people who edit the wiki have given up counting them. Mercifully only four of these seem permanent so I won’t need an economics degree to help play the game. This isn’t Eve Online after all.

Homer and I set about rebuilding the Simpson’s street of Evergreen Terrace. Buildings are placed and new characters emerge. I hit level 5 and the tutorial stops. Suddenly I need much more experience to level up and the option to spend real money on virtual scratch cards appears. It’s OK, the game assures me, it’s not gambling because you can’t lose. I feel L'appel du vide.

Day 2 - Level 5

There's some sort of Time Travel event happening. It’s only got a day left so I’m not going to throw myself into it, although it has provided me with a few new buildings for free. That’s nice of it. I think.

Oh, there are also now hundreds of rats pouring down my single street. I assume that’s due to the time travel. I squish the rats. They drop eye patches. I use the eye patches to buy a prehistoric plant. Lisa plays Sax silently in the background. Somewhere, a single tear falls from David Lynch’s eye, falls to the ground and turns into a 1967 Mohs Ostentatienne Opera Sedan.

Day 3 - Level 6

I’ve realised that I’ve been given around 100 donuts from the first few days of playing and I’m not sure what to do with them. I’ll never have this many again so I don’t want to use them to skip the wait times. Maybe I can buy a new character, or a cool display piece? I check the store. Most characters are 150 or more donuts. Bugger. However I have a few options. A hot air Balloon costs 55. The Squeaky voiced teen character costs 30. Maybe I’ll just save them.

Then I see it. “Mystery Box.” Just 6 doughnuts. What the hell, I’m not going to use them for anything else. Let’s see what I get.

A crap tonne. That’s what I got. A crap tonne. 3 new characters, new buildings and decorations including a bomb shelter, a car and an Itchy and Scratchy billboard. To buy all this separately would have cost 490 donuts plus 45000 in game cash. One of the buildings that I got, Lard Lad donuts, has a drop rate of just 0.001% according to the wiki. The Tire fire was just 0.002%! This is incredible! I’m winning the unwinnable game! Haha!

Hang on though… no… they’ve thought of this. This is the free win. They know I’ll try this. I bet they’ll heavily reward me so when I’m using my own money they can drip feed me the wins instead of giving it all at once like this and I’ll keep going. The first hit is free...

That can’t be right, that’s conspiracy level talking. Are EA evil enough to use the tactics of drug pushers in a video game? Maybe? At any rate I can find out. I’ll restart the game, start from scratch. A new Springfield. I’ll play back to this point and I’ll gamble all the doughnuts again and see what happens. There’s no way I’ll get all that stuff again, right? Right?

Right?

Day 5 - Level 6

As I sat there, looking at my 3 new characters, new buildings and decorations including a bomb shelter, a car and an Itchy and Scratchy billboard, I started to wonder if this is what Stockholm Syndrome felt like.

Day 7 - Level 7

I’ve found something. A website where you give people your account, they do “something” and you get loads of free donuts and money. Seems dodgy and you need to be level 15 to get their help. I’m only level 7. I’ll make a note of it.

Today I built a brown house about 15 times to farm money. It needs to be tapped every 5 minutes to get the most money out. I had to charge my phone three times.

Day 8 - Level 9

I’ve finally organised my town. Before everything was just getting thrown down and around at random but now the streets are all neat and the buildings are placed logically. I even bought a few benches and trees to decorate it. It’s nice. I like it. I like my town. It feels like home.

I opened the donut purchasing screen but closed it shortly after.

Day 9 - Level 11

I found a dark corner of the internet that seems to think that the free donut site is a ploy ran by EA to get people who won’t ever buy donuts invested in the game so they end up buying some. It’s a way of landing the unlandable. All that confirms to me is that the page is real. Free donuts here I come.

Day 11 - Level 12

Today I planted Corn. It takes 90 real days to grow. I marked the date it will be finished on my calendar in red pen.

Day 12 - Level 14

I added 100 random strangers as friends today. They’re not my real friends, they’re just inescapably trapped in a place they hate like me and banding together is helpful for progress. It’s pretty much just like being back at school.

One of these players is level 939. I don’t know how I should feel about that.

Day 13 - Level 15

Finally, I hit level 15 and submitted my username and password for the free donuts. I know you’re not supposed to share your password online but I’m desperate to progress. I have no idea what’s going to happen now. Either I’m going to be given an abundance of donuts or have my entire life hacked ***. Hoping the former. I’d take a mix to be perfectly honest.

Day 15 - Level 17

Haven’t heard back from the website yet but I’m checking for messages every hour. Last night I had a dream about a quaint donut store, but they’re only selling very expensive donuts and I don’t have enough money. Everyone in the store laughs at me and I run out, crying. No idea what it means. I think it’s about gentrification.

Day 19 - Level 20

Still no donuts. A police car went past my house today and I hid. I thought they’d found me. All I wanted was some donuts, now I’m a vigilante.

Day 22 - Level 21

Turning the game on today presented me with a message. Apparently I hadn’t logged off my other device properly. Huh? Other device? What’s the game on abOH MY GOD! DONUTS! THEY WERE HERE!

Well, no. Actually they weren’t. I received an email saying that EA had changed something and the donuts weren’t working. Instead they’d sent me some in-game cash and some buildings from old events. There goes the conspiracy theory I guess.

I changed my password ****, logged into the game and was blown away. Sure enough, there was $10,000,000 in unmarked bills left in the treehouse. That was nice, but more importantly was the thousands of buildings and decorations left in my storage. I was expecting a small handful, not enough to literally build an entire city.   

I think I might like this game after all.

Epilogue - Day 49 - Level 112

Today I’m going to bulldoze my Spingfield and start again. It’s lovely, but it can be lovelier. Flanders needs a better garden, Mr Burns needs a better location for his mansion and the stadium I built using isometric view trickery could be bigger. Much bigger. There’s so much I can do with the sheer amount of stuff this game has.

At it’s heart, The Simpsons Tapped Out is evil. It’s a digital mugging dressed in a well known white shirt and blue pants. However, there is so much art and animation going to waste here that would shine in a full price release. If EA released this game as a £40 city builder on PC I’d buy it without hesitation. It wouldn’t even take that much work to convert it. They won’t though because it simply wouldn’t make as much money as it does now. That’s a damn shame.

I’m not sure how long I’ll keep playing. I like designing and creating worlds in games and the sheer volume of objects in this is staggering. However, beyond that it’s an empty void of gameplay and addiction. It manipulates, twists and pulls at you until you unload a truck's worth of money into it. As much as it may pretend otherwise, it only has one thing on it’s mind.

It’s like the final scene in Shaun of the Dead. I know The Simpsons Tapped Out is a zombie but I’m willing to put up for that while I’m still getting something out of it. I just have to make sure that I keep myself from getting bitten. I think I can do it. Maybe.

Epilogue 2 - Day ??? - Level 939

I have spent £549.94 so far.

Fuck.


* Arguable.

** Imagine a cross between The Smurfs and being just the right side of copyright law.

*** Actually, I was playing this on a burner phone on a brand new account with a brand new email. I planned this like a fucking drug deal.

**** Safety first. 

Comments

I know this has no chance of Dan seeing it but check out a mobile game called Theotown for just a straight free city builder on your phone

Micah Reid

I love your honesty and your worldview in general. Please keep it up! You don't need to share this kind of stuff, and don't feel obligated to. Money, unfortunately, can bring out the worst in people. I know of friends who's family's have been torn apart because of money. I'm thankful mine isn't like that. But, we've even done business with close friends, and trusted them instead of putting in safety measures, and it's come back to bite us.

I know I've been posting quite a lot of comments here recently, but i just watched your Proteus video, and i really think you could like Bernband. It's an indie-game in a similar nature, but you're exploring an alien city of sorts. It's entirely free and quite popular.

The person reading this is sexy and epic

I hope this doesn't come off as rushing you, but... FINISH IT SO YOU CAN TAKE MY MONEY!

Isaac Rodriguez

Honestly brilliant and I can't wait to buy the completed book, though it is unfortunate that you suffered so much only for it to not make the cut.

Dayna Kenyon

DAN... This has to be published, I'd buy like 30 copies and send them to my friends and family. Although I don't know 29 other people.

Harry Jupp

If this is what was thrown out, I am really looking forward to what the finished product will be. Keep up the good work and best of luck with whatever you are working on.

Gold. If this is the bad stuff, I am looking forward to the prospect of there being better stuff in the future.

Sandwich247

Again, a great read! If this is the stuff you're cutting then I'm looking forward to the actual book even more.

Joshua Aarons

At least I’m not the only one who’s an addict by personality trait...

Niklas Jensen

In the words of Stanley Pines "Oh this, this is beautiful!"

Ashvin Scott

Wonder how much the dodgey donut hack thing cost :O

Simon Paffett

This was a little difficult to read. Not because of grammar or spelling but just because their are people, including yourself, who have wasted time on these games and spent countless amounts of money on it. These kinds of games are a plague on the community. Other than that though it was wonderfully written. Both this and the last book I've enjoyed the style of your writing. Can't wait to see the whole book!

Owen Reid

I would say something about the amount spend in game, but then I remember the games I've put over 100 bucks into..... I can't comment

Anna Leigh Wilson

“£549.94”...”so far”

Steven Clinton

I....love.....this

Scott

God, I freaking hated this game. "Life ruiningly fun" is an apt description. It sounded like satire but it was just true. Donuts were rare as hell and I wasn't going to spend anything on them. There were so many things locked behind donuts. Those mystery boxes only gave me shit like lemon trees. I remember saving up for the escalator to nowhere, that took a while. After I got that I quit. Deleted Tapped-Out off of my phone. Fucking trash.

Arcade Cat

If this is the stuff that didn't make it I can't wait to see what did

Aaron Place

That was fucking amazing. I was a bit on the fence about getting the book but now i am buying that thing the second it comes out!

For an unfinished, unedited piece of work, this is really good. Very easy to read and hits a nice balance between informative and entertaining. But did you actually spend that much on the game..?

Mike Jones

I feel like I'm going to end up reading the book several times. I cannot wait.

Zion Aitken

Oh man, I remember when you were putting yourself through that hell to write it. Sorry it didn't end up making the final cut, but thanks for showing us! I always enjoy these sneak peeks.

Jacob

God damn, I’m looking forward to when you release the whole thing. Love your writing style, particularly your bit in the last Ashens book. While I miss the podcasts, these are really nice in the meantime.

Conor Finn

Agreed

Please delete more of your book so that we can read it here ;)

Harry Cochrane


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