SamSuka
Eskoz
Eskoz

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New version of the VR POV Vore scene

Someone reported having some issues with the player character being very huge, and not being able to see the menu etc. I won't have time to fix it today, but I'd like to know if anyone else has the same problems and if you're using a Vive or a Rift. As the Rift version is working fine on my end, but I can't test the Vive as I don't have one. Which is one of the reasons I'm keeping realtime VR content free.


Here's the latest version of the VR Vore demo. It adds scale buttons and a new character.

The "new" character is essentially a reskin of the old one, with some minor changes to the mesh.


A note on the scaling thing:

-If you change your size to bigger than default, there will be some scaling happening once you enter the throat, to prevent most accidental clipping. The scale changes might cause some discomfort to some people. Personally I'm fine, but just so you're aware.

-You can only observer these scale changes with a headset, although I'm not sure if this even runs without a headset


Let me know of any bugs, or if it doesn't work with the Vive for some reason. I believe I packaged it with the steam VR plugin on, but I'm not 100% sure, and I'm not entirely sure how to test it, without just repackaging it again.

I'll probably release a new version of this once I have time to add the new hairstyles in the scene, but they might be a bit too high poly, so I might have to remake them for UE4 specifically.



New version of the VR POV Vore scene

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