SamSuka
Nabil
Nabil

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Big win for today!

Hey everyone!

I hope you are all doing well, i've spent the last few days to find a way to optimize a cool animation for the final boss (no spoil here :D).

The thing was that it is an animation recorded from Unreal Engine itself, I used the physics in real time and recorded it. What I used to do was leaving the physics of every block in real time, getting swallowed by [UNKNOWN CREATURE]...
Sadly this technique was not optimized at all and could cause crash to some old system (or even the server itself). So I baked all the cube into one single animation, that will be x1000 more optimized :D

Was a very tough task to do, not a lot of documentation of this subject, but I tried soo many stuff and I'm happy that I finally got a good result, can't wait for you to see it in game, i'm confident that you'll be amazed ;)

Anyway, thank you so much for your continuous support, I love you all <3

Take care!


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