Local not-so-local BLEACHED smuggler! RNGR! back at it again for another Friday Devlog!
Yo.
I have been noticing a few comments about Mila's chin being too pointy and after examining multiple camera angles just focusing on her chin alone, I see it protrude once the camera is in a higher/closer iup angle, so I decided to modify the tip to make it a little bit more rounder but still keep the same diamond shape face, I wanted for her since the beginning.
I think this is a solid compromise for the people that had a few issues with her...
Anyways, what we have so far is:
Renders: 106
Script: 100%
Coding: 30%
That is all from me this week boyos.
As always, stay safe fellas.
-RNGR