I have been fascinated by animation for many years now and I've studied its various forms and techniques over that time.
One of the things that I hope my games benefit from is the use of animated sequences.
I've become much more accomplished in my animating skills and really enjoy creating nice little sequences like this one with Bridgette.
It exists because I've been working on Chapter 8 today and this is a test animation for a small new scene I intend to add in.
During the game itself, Bridgette will be wearing her gym attire.
But for the purposes of setting up the scene and figuring out all the anatomical movements, it's much better to work with a naked figure.
It's also much more fun that way.
I had tried using an animated running asset that I had purchased, but unfortunately it wasn't actually that great.
So these animated gifs are the result of a few hours of working out the pose and timings to make what I think are some pretty realistic looking movements.
I'm especially happy with the rocking hips and lower back movement, and I've added some subtle hair movement.
Of course the bouncy bits bounce well too, and the glossy skin effect and lighting help finish it all off nicely.
Bridgette's necklace also moves up and down and side to side if you look past the obvious...
I think you might like it
:)
dsp3000
Johnyz
2022-10-13 21:02:52 +0000 UTCdsp3000
2022-10-13 17:02:28 +0000 UTCJohnyz
2022-10-13 14:22:24 +0000 UTC