SamSuka
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Princess BUFFlegum (Test Animation)

Really, really short animation showing off some stuff I was testing.

Buff girls are hot. I'm not afraid to say it.

People have been saying that we need more muscle growth stuff around these parts, and I agree. The trouble is it's a little tricky to do in 3D. It's easy to make a character buff using something like a multires modifier, but that doesn't play well with shapekeys, which are needed to change the shape of a model. Basically, growing is hard to pull off.

This however, uses some shapekeys and multires modifier from which we make a normal map. We sculpt the "big picture" shape of the yoked model, then we bring in multires to sculpt the fine details, then bake that to a normal map.

BASICALLY, if we combine the shapekeys with animating the strength of the normal map, we get this effect. I think it's ok. Needs a bit more work. Let me know what you think! After this, we move on to mastering CHUBBY technology.

Princess BUFFlegum (Test Animation)

Comments

You did a good job with the Stick’s video! I’m a big fan of that one actually.

Despair

Oooooooooh I can't waaaait

Pokey the protogen


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