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Halo Dispersal

The appearance of a Gold item is usually accompanied by a cursed effect.

In addition, when a Gold Halo appears, an intense metallic sound is heard, but its acoustic vibrations are only carried by nearby inorganic materials.

Halos can be made of Cyan, the material Swords are made of, or they can be made of Gold. Some say [who?] that a Gold Halo can turn to a Cyan Halo once it has collected 3/4th of a lady's __ or triggered 3 unknown events in their life.

A Cyan Halo is the same as a Sword.

The blood on a Halo is as desirable as fresh cream with strawberries. A metallic addictive sensation accrues with each lick.

If shattered, a Gold Halo disperses 50x50 tiles causing 3d12 damage per shrapnel. The shrapnel can be sold and becomes inert unless intense heat or licking is applied.

There is a culture that bases its warfare entirely around a predictive, superstitious logistics of when a Gold Halo may appear, and to this end, will secretly manipulate the life of a citizen for years until they acquire a Gold Halo and are in the exact place a battle should occur.

The Gold Halo's harmonic frequency is calculated by the spook-priestesses and metal instruments are played by a secret orchestra of soldiers. A soldier is someone who can play the metal instruments properly.

The entranced subject of the Gold Halo is immune to its shrapnel for one second during a kind of depressurization period, but takes an unspecific effect, and may fugue out for XdX days.

Halo Dispersal

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