Exciting news! The sharpen shader I have been working on for a while now left the Patreon early access phase and is now publicly available for everyone.
Visit
www.github.com/martymcmodding/qUINT
to fetch the shader along with some needed updates to the other qUINT shaders. DELCS (I need to find a better name...) is specifically taylored to enhance texture detail but prevent oversharpening, additional aliasing and halos.
Tarcisio
2022-03-12 01:14:03 +0000 UTCJames Kirk
2021-07-26 06:20:58 +0000 UTCLewis Viper
2020-01-01 19:10:13 +0000 UTCyeetedboi
2019-12-30 08:14:48 +0000 UTCJohn Sayle
2019-11-26 11:27:06 +0000 UTCSodaPop
2019-11-25 06:29:51 +0000 UTCPatrick Jr.
2019-11-23 00:54:16 +0000 UTC