phew, so I didn't figure out the physics thing yet, but I think it's doable. However I did have a pretty interesting breakthrough. It seems that I can use my original software (SFM) to animate the characters and import the animation into the new software (daz).
This is going to speed up the process tremendously (something I am in dire need of :D) The first animation is almost ready to render, here is a still preview. As you can see the lighting is pretty shit, so as soon as I fix that, I can start rendering.
This first animation takes ages, but I have to figure out a whole new workflow, which will hopefuly make the next ones much faster.
Calista
2016-07-29 19:48:24 +0000 UTCBob Fink
2016-07-29 04:33:41 +0000 UTCAndrew Rowe
2016-07-29 03:38:23 +0000 UTC