Hello there. So here is Hana, updated to the new base. Her tanlines should look a bit better and I slightly adjusted the shape of her boobs. Otherwise her thiccness should be about the same. Let me know what you think.
As for my progress, I commissioned a blender experienced artist to rig the breast physics and some other stuff. However I already have a working model where I can animate the breasts by hand, so I am hoping to create a short test animation soon. I spent entire evening remaking the materials, since you can't import them from Daz. This might be in issue in the future, not really for the models, but for the environments, we'll see.
Btw if you ever wondered what a material setup in blender looks like, feast your eyes:
Rikolo
2017-08-03 12:39:29 +0000 UTCDevin Pitman
2017-08-03 01:12:50 +0000 UTCTazmatwo
2017-08-02 21:26:12 +0000 UTCSourcefan
2017-08-02 20:59:36 +0000 UTCAndrew Rowe
2017-08-02 20:46:19 +0000 UTCRy
2017-08-02 20:05:31 +0000 UTC