Just when I thought I am finally getting more comfortable with the liquid sim, it turns out I am not. When I tried to use the setting from the previous projects for this scene the cum looked completely wrong. Unfortunately the liquid sim I am using has basically just one value to define the liquid look - viscosity.
In order to have the cum keep it's shape and stick to the skin the viscosity needs to be fairly high, however going too high makes it looks like toothpaste during them cumshot itself.
So for this project I've been experimenting with freezing parts of the simulation and hand animating them. The first video shows that the cum pretty quickly falls off, but some of it stays - the parts that stay are proxies created by me by freezing the sim results and then animated to make them look like they flow down.
The second video is only the proxies, once again animated to give them the liquid look.
What do you guys think?
Rikolo
2018-10-31 11:04:36 +0000 UTCAlyssa
2018-10-30 17:44:25 +0000 UTC