So I adjusted the shader, mainly the 'wetness' slider. I am really happy with how it turned out, the wet version doesn't look oily but properly wet with streaks of sweat and tiny droplets.
I am planning on making a short animation and might do some more adjustments based on how it looks in action.
Los The Ghost π»
2022-11-30 06:59:28 +0000 UTCjt
2022-11-29 11:47:08 +0000 UTCRikolo
2022-11-29 07:53:19 +0000 UTCRikolo
2022-11-29 07:52:57 +0000 UTCRikolo
2022-11-29 07:52:51 +0000 UTCjt
2022-11-29 01:00:47 +0000 UTCSteve Osborne
2022-11-28 19:58:57 +0000 UTCGuyver3
2022-11-28 19:31:23 +0000 UTCRikolo
2022-11-28 19:28:23 +0000 UTCGuyver3
2022-11-28 17:10:58 +0000 UTCAlex White
2022-11-28 16:55:24 +0000 UTC