Calm
Added 2018-02-27 14:00:43 +0000 UTCQuick post, but I also shared the map of Muschi Valley but with distances drawn all over it. You can check it out here.
Comments
That image is just a tool, it isn't in the game. but for determining game time when moving, we need to know the distance. For the "world" map, the game references the distance between two points, then determines your average speed you drive in your car, then determines the time it took to travel. I could have just hard coded times, but that'd rule out several possibilities. :)
ThaumX
2018-03-01 08:28:10 +0000 UTCI was expecting distances in "InGame Time" more than in miles. But the map looks great!
Discontinued
2018-03-01 08:05:46 +0000 UTCThat post of mine was more a joke than not, but thanx for the update. ▼ω▼
Rycharde's Realm
2018-02-28 18:00:29 +0000 UTCWhen the heroine Ogle's the distance between two points, the returned value is fed into the unit macro to convert to the appropriate unit for the player. I doubt any town would use km though, tech community or not. The map isn't in the game, it's just something I was using to help me code distances because of the curving nature of the roads ^-^
ThaumX
2018-02-28 08:23:31 +0000 UTCWhat happens when the heroine googles the distance from point A to point B? And wouldn't the distance be listed in KMs since it is a tech community? And... blah, blah, blah. (◑‿◐)
Rycharde's Realm
2018-02-27 18:01:18 +0000 UTC