SamSuka
Niklas Jansson
Niklas Jansson

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GIGA GEAR

Drew another thing for no particular reason. Some kind of camera grip thing going on, and the usual shoulder buttons instead of Start & Select, which I always find inaccessible on joypads. The Switch lite has this minus button that's used for the map in Dragon Quest Builders 2 and I kinda have to angle the thumb around the analog then click it with the nail, aaayy ayy ayy. Often these kind of small buttons (like on the DS) just sink into my finger pads if I try to press them normally.

Never quite liked the round D-pads on joypads in general... but I can't quite put my thumb on why... I think in terms of mechanical constraints they're the same as plus pads. Nintendo had a patent on the plus thing for many years... maybe that's why other companies deviated. My dad visited Japan in the early 1980s and came back with Donkey Kong (G&W), so I was an early adopter you might say. My neighbor had a Mattel Iintellivision, but I can't remember what I thought about that controller... probably just happy to play Lock&Chase and Demon Attack.

I had a sprite hack going for Phantasy Star 1 some years back, but the graphics are partially compressed and hard to replace, so that put a stop to that. The graphic capabilities of the SMS are really quite impressive but few games had well considered palettes, instead opting for rather garish, full spectrum palettes.

GIGA GEAR

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