SamSuka
Logan Scodini
Logan Scodini

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Moonstalkers Update (Concubine 2)

https://loganscodini.com/moonstalkers/ 

TLDR: Click this link to check up this update. It's still short on content, but I believe it provides you with a good idea of how the game will be played.

For Mobile Users: Some mobiles devices (like the Samsung S7) may cause the screen to flicker a lot or have really bad image quality due to WebGL issues. I recommend you to try the Show Desktop Version option of your browser to improve your experience of the game on mobile.

TLDR PS: I'll have some desktop versions ready for the next update.

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Hello all,

As usual, I prefer to remain quiet until I have something to show, but I wouldn't want you to think I'm not doing my best to provide you with content.

Fortunately, I have managed to polish the Moonstalkers engine to a satisfactory level, and I have spent the last days finishing up the content for the next updates. I have lots of renders and images to animate, so I'll be able to update the game more frequently from now on.

I'll probably have a post on my blog for the public launch, where I'll explain in more details the creation of this new game engine, which combines the PIXI.js visuals with some Twine and GSAP.

In any case, I have elected on a mix of 2D and 3D images to create the game, animated with motion graphics to add some flavor. While not as fluid as full animations, I believe they provide for entertaining content that is also better looking than all the pure DAZ3D Ren'py games being pushed every week.

I'm going to stay a bit quiet about the storyline of the game for now, but I'll welcome your suggestions for the intimate scenes, which are mainly found in side quests. However, I intend to provide content for everyone, so if you have some requests I'll be happy to take them in mind.

Wish you the best,

-Logan

Moonstalkers Update (Concubine 2)

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