SamSuka
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Paine Animations + 7.0 Report

Hey! still alive? Exciting week for 14 players. new expansion, new graphic, new waifus. but I'm here not to deliver FF14 girl this week, but a girl from FF10-2, Paine.

PIXIV

MEGA


I love short haired girls. I don't need to worry much about hair clipping. Paine here is the easiest of the three X-2 main characters I think. If only we were able to dress up Lulu in the game too... but well I guess now I can.....in Blender.


Wouldn't mind another dress up FF games like X-2 and Lightning Returns. probably most fans won't like it, I like it though. some of the costumes are really fanservicy. Imagine that but with FF7R / FF16 graphic..... hmm but I guess we do have Tifa and her mods on PC. ...oh FF14 Is also kind of a dress up FF game too since you can dress up your character and some custom delivery NPCs. totally forgot about that.


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NEW MODEL


Adding more Nier Rein character to my arsenal. this time it's Gayle


I know the game ended, but I'm still going to rig the characters. because...why not. gotta get em all.



the "Prosthetic Hunter". Pretty cool. but yeah, I don't know anything about Rein, I rigged them because some of them are really hot. Akeha especially.


Quite some of you also messaged me about Stellar Blade characters.

...uh..I haven't played the game. and it's not on PC so....yeah... but we'll see. FF16 is the only one on my mind right now. hopefully ripping 16 models is not hard when it's finally playable on PC.


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7.0 REPORT


Dawntrail expansion released, so I took a closer look at 7.0's assets and compare them to 6.0's in Blender. For hair, UV mapping and poly count stays the same, the only difference is the textures.


They do seem a bit cleaner and less pixelated. just a little bit. (color mismatch is only because I didn't use 1:1 color data). The huge difference is with the head mesh :

( the shimmer is bit different because I didn't disable wet skin and lip gloss shader on 6.0 mesh... and also didn't add them on the 7.0's mesh)


They do seem to have reworked the mesh a bit. Tried to use 7.0 textures on 6.0's eye and head mesh, and it does not aligned correctly. so basically, new model and UV mapping. Ears looking less blocky from afar, but they look the same if you get close enough. I think eyeballs poly count is higher? instead of separating iris and sclera, they are now joined as one mesh. ears and eyes texture has been improved in 7.0 as well. But, I've only looked closely on Ryne though.

The quickest thing I can do right now for old FF14 rig, is replacing their hair and eye textures. which I already done to Ryne. swapping 6.0's eye texture with 7.0's instantly doesn't work because of the new mesh and UV mapping, so I modify the 6.0 iris texture and replace it with 7.0 one in photoshop instead of wrapping it inside blender.. Image above both still using 6.0's head mesh.


I do need to wait until all the modding tools I use gets updated and bug free,so that I can easily get all the correct NPC information again safely (things like skin color codes, nose type etc). This one I extracted with the old tool's default settings and have been modified inside blender to roughly match her color features from what I can remember.


Might as well uninstall and re-download every tools I have once they are up to date.

the tool magicians are still enjoying the expansion. so, no rush.


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UP NEXT

I'll be animating Lyna next. Now, This is 6.0 Lyna. I don't have all the necesary tools to update her model with the correct information yet. And I don't think there is going to be much noticeable difference unless you look really really reaaaaally closely.


in Blender, we already have all the tricks 7.0 use even before it's out. SSS, AO, eye reflections, lip gloss, wetness, all that good stuff always been there since forever. I do think I used hair HQ textures mod for her though when I extracted her, so the texture should be a bit better than default 6.0


That is it! I'm reaally jealous of FFXIV dawntrail players right now lol.

I don't think I can go back and play mmo again anytime soon though.


Take care and thank you for your kind support and donations m(_ _)m

see you next week~


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