Hello again~ yet another milf to smash with!. And we don't even know her name! but milfs a milf.
Phew! all that extraction and assembly process just for this scene. Some objects I didn't manage to find from the pak, but it shouldn't be noticeable because of how I position the cameras. I was planning to assemble the kitchen as well, but I got so fed up looking at the ingame object list. There are some objects I don't even know what they are called in Japanese or English. I'll just save it for later when I decided to cook a serving of "chicken and egg".
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Meia from Mobius Final Fantasy is our girl this week.
Grabbed her first because she seems to be the more difficult one to polish compared to the other two.
Tried to make her look somewhat okay in Blender, but Idk how to make her hair to look exactly like it was in the game. The game use environment texture to make it glossy, and it looked worse when I tried rendering it in Blender. She might look okayish if I use flat lighting instead of complicated lighting setup.
Never tried the game nor had any interest in it, but the girls cute.
Yes I know, FF16 is finally released a demo on PC. And the game is coming out next month on STEAM. I'm closely following the modding community in hope to learn how to extract the "stuff" from the game safely and correctly to use them in Blender. although, I might go and play the game first and let the modding wizard cook for awhile to save me some headache. from what I gather so far, it seems it's way more complicated than FF7R since it's a completely new custom engine. it should be possible with a model ripper, but I rather be safe and learn to do it manually first.
I'm guessing the most popular characters from the game are Jill and Benedikta. other animators probably would get them animated in no time. I'd still prioritize side characters, though ngl I want to animate both Adult and Young Jill as soon as possible. we'll see.
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Well since I rigged Kyrie right after I rigged Jessie's mom, I will get her out of the way next. After her, I want to try animating Y'shtola and Zero 3some for September's FF14 animations. and a 4some (MFFF) for September's XV set to really test the new PC limit. Once I'm able to get my hands on 16 characters, I'll do them ASAP.
That is all.
Thanks for you support and donations as always! m(_ _)m
Do take care and good luck in whatever you do! see you!