(Check the attached PIC at the bottom of this post)
Well sorth of :P
I added a compare picture of what i been working on (aside from player chars which are now almost all set up for "all" potential future mishaps)
What i been working on is updating the first enemy chars with the stuff i learned recently.
Believe it or not but after working for years with this program, i was still completely unaware of a few features that make things so much easier for a variety of basic movement stuff.
So im implementing all that, but at the same time these features actually allow me to work with shading!
Well, i could do shading before, but the thing is that i always had to manually animate every single piece of shade i added. (Simple walk animation would require me to adjust the shading layers for example)
So i guess you can see how that quickly explodes in workload.
With this method i dont have to do anything, except for stuff like bulges and whatnot.
But thats all manual either way so it doesnt matter all that much.
POLL stuff:
So with that been said, im presenting you the Succubus model i shown before, but updated!
And i added 1 of the alternative models im still working on.
The reason for this poll is to get some feedback from you guys to get a sense of direction of what you guys think looks better.
I can change basically everything except the shape/size of the main body.
And if you're thinking of something completely different then please leave a comment!
Ill give you guys a week to vote, but you can always leave a comment later on.
tritrium
2020-12-30 23:46:48 +0000 UTCtritrium
2020-11-28 16:55:02 +0000 UTC