SamSuka
tritrium
tritrium

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RAADD 64BIT Testbuild 28

Allright guys, so heres the first unity testbuild for you!
Havent properly tried it myself so i hope it works xD
Also im not sure if you would be able to run this on 32bit but you can always try i suppose.

https://mega.nz/#!IsxhyJja!xO1XYSLI_uIgxw0qZF6ytViquEioNNHDup5B9iLXqQY 

RAADD 64BIT Testbuild 28

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Yeah, now that were on unity ill be able to post new versions regularly :) New version is coming soon, where all the mentioned issues "should" be fixed. But yea as far as bugs or issues go, anything you come across is fine ^-^

tritrium

I will always be happy to help alpha test this, so feel free to keep posting iterations, and let us know if you're looking for anything in particular.

Well, the good news is that most of these problems are apparently known to eatme and being worked on. Other then that, i passed them on since most of this stuff is coding problems

tritrium

Yeah the balance isnt exactly been done yet xD All the other issues, i didnt know of many in there but ill pass them on to eatme. As for the balancing and stuff, thats something we will adress as soon as we got all the items ingame :)

tritrium

Pretty much confirm the same thing as above (with the addition of those tiny warriors can sometimes block you into the slide tunnels), but that said, a nice little teaser for what's to come. This engine is as good as I hoped, and having the shop be a little interactive 3D area was a neat surprise XD. Also love the new music for starting zone! Also, the graphics settings being varying states of hungry... nice touch XD Went back and looked closer at the biome slider, looks like it works, default was like 677, minimum slider looks to be 500 (which might be a bit lengthy for the minimum setting). Further thoughts on the slime: was the button sequence supposed to be a breakout? It doesn't seem to work. Also the snap damage she does on grab is I think what's a little on the redonkulous side, it can even kill you through the milk barrier. Heh. Milk barrier.

Seems to be super buggy at this state. Collision is wonkly, The mikus don't do anything, The fighting micros seem strange. The biome shortening seemed to do nothing. The biome chooser crashes the game. Slimes are super op except for the bug that the milk buff prevents them from fully killing you normal hp, stopping damage once you run out of the milk buff. disabling cursor in the shop area would do wonders. A lot of tinies getting into places they shouldn't. You can stand up in cracks and go through floors/ceilings. I haven't had a death scene able to send me back to the main screen, forcing me to quit the game. So yeah early build lots of bugs expected. Not mad just reporting em.

Scott Pilgrim


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