SamSuka
bobothehobo
bobothehobo

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Cicada Springs, v0.8.1.4

I'm coming at you guys a little earlier than I have been this time, which I really like. I hate sliding into the end zone last-minute lately. I'm resigned to it happening in February, considering it's a short month, but hopefully I can keep this feeling going in March.

In lieu of advancing the story or doing more dialogue, I wanted to try and get rid of the majority of the bugs that everyone was having. My post last month brought a few new faces to my Discord, and together I and a few of my regular bugtesters have been running Cicada Springs through the wringer. 

Included in this post is a list of 30+ major bugs that have been squashed or important notes otherwise. I'll be breaking them down here, but for those who want specific citations (as well as looks at how changes were made) I may start doing this for every major "bug squashing" update.

Either way, onto the version notes.

(*) If your last save was in any of these maps, please save somewhere else before playing the newest version:

As always, it is recommended to start a new day as soon as possible so that any changes made to that event can be applied.

QOL:

CHANGES:

Next month's update will resume my earlier plans of re-integrating questlines for characters, assuming that I took care of most of the bugs that were getting in the way of people's fun. If you have any other questions or concerns, you are more than welcome to message me here on Patreon, or on Discord.

With a little more midnight oil to burn, here is your download link.

(*) v0.8.1.3 Patch Notes:

(*) v0.8.1.4 Patch Notes:

There was a bug in where Clover could not be conversed with while on the clock. This has been patched.

[DOWNLOAD]


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