Hey! So here's a little project file I've been working on.
It's a variation on recursive diffusion technique. This one explores some options to make it look completely different than usual. Almost feels like a fluid sim, at least I wanna think it does :D
There's a null comp with the most important parameters
Also, I'm planning to share more toe files. Let's say one file per week, wanna see how I'm gonna cope with that :)
Stick around not to miss them.
Enjoy!
p.s. If you have any questions about this or any other file / tutorial, just DM me or leave a comment, I'd be glad to answer!