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Die Rise - Behind-the-scenes

The Trample Steam is now complete! I've been quiet for a while, but I've finally finished up the Trample Steam. I did take a break from this guy to go overhaul all of the weapons though, which includes: reworking each and every sound alias for every weapon, tuning all damage values and ammo counts to correctly match their Black Ops 2 counterparts, and of course naming the Pack-a-Punched weapons for those who got to name some!

But back to the Trample Steam here, you'll see I've got the model lined up correctly on the crafting bench this time. You'll also notice the nice new icon for it when I go to pick it up.

All functionality has be recreated almost 1:1 with the Black Ops 2 version. You can fling zombies, fling yourself, and make for some crazy jumps once again using this fun piece of equipment! But be careful not to over do it, as it can still get destroyed by zombies just like in the original game...

You can also see a sneak peak at our (WIP) Mob of the Dead style inventory, also featuring nice new icons for the Trample Steam created from the remastered models! (Don't worry about the MOTD plane parts, as they are just placeholder icons for the time being.)

I know I said next up was either the Sliquifier or the Jumping Jacks, but I'm actually going to be doing our new Elevator Key System next, so we can finally call elevators, and properly return the spawn elevator! I won't be showing off too much of that new system, but I'll certainly be sharing what I can once I get it rolling.

Die Rise - Behind-the-scenes Die Rise - Behind-the-scenes Die Rise - Behind-the-scenes Die Rise - Behind-the-scenes Die Rise - Behind-the-scenes Die Rise - Behind-the-scenes

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