SamSuka
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ARPG Tutorial Update - What remains

Marked in dark grey is everything that has been finished so far. This is the code side of what remains to be done for the ARPG tutorial. Today I finished up a title screen and basic "Signpost" style NPC objects that turn to face the player and can have branching dialogue.

The art side is more or less the same. Simply requiring a couple of quick assets for two NPCs and a shelf for the items to sit on inside of the "Shop" and while I want to revisit the cave assets, I think there's a long enough stretch of time before that needs to be implemented that I can get started on the videos themselves and do those when we get to that part. You've all waited long enough.

I'm also not going to bother (initially) creating a full suite of sound effects or music for this game until at least a few videos are live or perhaps even the full series. It's something that can be slotted in quite easily and the bulk of the time is simply spent making the assets themselves. I think there's more value for you guys if I focus on getting this out, and then we can cover any holes like that towards the end or as we go.

There will be a livestream on Friday where we try to get the bulk of this work finished off and I can show off whats to come in the videos.

This continually feels like a never ending project and I just have to keep reminding myself that the end of this stage of the work is in sight! 

I'm planning a little bonus later this week as a reward for my longer term Patrons who've been waiting around for this for so long. So keep an eye out.

-S

ARPG Tutorial Update - What remains

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