SamSuka
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Action RPG Series - Episode 3

Two came later, so three comes earlier!

How to collide against a tile map in a very simple way.

Out to you now, out to the world next Friday.  

-S

Action RPG Series - Episode 3

Comments

Hello, i got some problems with the horizontal... My character stops half way into the block and I dont know why, something you could help

It isn't really necessary for the purposes of this game, especially in terms of colliding with walls. We use the full bounding box for things like enemies but for simple background collisions it wasn't worth the time. This video covers that separately however: https://www.youtube.com/watch?v=UyKdQQ3UR_0

Awesome video series so far! Keep up the great work. Having a touch of trouble when trying to utilize the full bounding box of the character sprite reather than just a single pixel. Is that something you're planning to cover later on?


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